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General Lore Questions - Printable Version

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RE: General Lore Questions - Kallera - 03-21-2017

Would Garleans use tomestones for data storage and transfer or is that still too far ahead for them?

Also, would their helmets have tech or attachments added to them?


RE: General Lore Questions - Gegenji - 03-21-2017

(03-21-2017, 10:33 AM)Kallera Wrote: Also, would their helmets have tech or attachments added to them?

Well, the level 50 Magitek healer helmet has a swivel goggle-piece, so they definitely can have attachments. Though, whether that's just a magnifier like a jewelcutter or something or some more advanced piece of tech, it's hard to say. I don't recall seeing any camera angles from a Garlean's PoV that imply they have any advanced targeting systems or any manner of HUD - but that doesn't mean it doesn't exist. We just don't really know - leaving it a grey area once can play with.

I mean, I was using the Alexander MNK/DRG headpiece's visor as having a Kindle-esque HUD that displayed text in a couple RP fights. Granted, I haven't done any of that on that particular character in a while now. Blush


RE: General Lore Questions - Sounsyy - 03-24-2017

(03-21-2017, 10:33 AM)Kallera Wrote: Would Garleans use tomestones for data storage and transfer or is that still too far ahead for them?

They are able to download data from ancient tomestones (to an extent) but we haven't yet seen any evidence that says Garlemald, or the Eorzean Alliance for that matter, has been able to replicate the computers necessary to upload and disseminate new data into tomestones. For example, when the Grand Companies occupy a tomelith on Seal Rock, the information within is downloaded into a mammet, which is clockwork tech. The data can then be taken from that mammet or transferred in that manner. But we haven't gotten to a point where we can make/process tomestones. Also keep in mind that most tomestones are non-functional and worthless and that most people don't have the means of taking data from them in any case. Which is why they were (and are currently still) used as currency.

Jijina Wrote:We call them tomestones - relics from the Third Astral Era. It is believed they were once used to store the knowledge of the empire that ruled during that age, but time has rendered them useless - no more than novelties to collectors. You may be interested to hear that Nael van Darnus, Legatus of the VIIth Legion, hails from a family of just such antiquarians... Moreover, van Darnus's father - a decorated hero of the Empire - famously used Allagan technology to give Garlemald the upper hand in the war which ultimately earned the Empire its independence.

This gets talked about a little more in this earlier post in the thread.


__________________________
(03-21-2017, 10:33 AM)Kallera Wrote: Also, would their helmets have tech or attachments added to them?

This is what info we have on Garlean helms and armor:

Merewina Wrote:The Garleans are an enigmatic race of people from a massive empire situated to the north and east of Eorzea, and despite coming from a realm so large, remarkably little is known about them. As few have ever seen them without their armor, rumors about their physical makeup are many, some of the more "coloful" claims being that they implant machina in their bodies to improve agility and strength, and that they possess a third eye allowing them to see in all directions at once. Though, I would assume there is little truth to these sailor's tales.
Letter from the Producer Live XXVII Wrote:The next question had to deal with the functionality of the Garleans’ third eye (a question that a lot of people ask me personally at Fan Fests and game shows). Oda-san had an answer prepared for this one as well, so I read what he gave me. This pretty much stated that the third eye is believed to considerably improve the race’s capacity for spatial recognition. Because of this, the Garleans have a decided advantage over other races when it comes to navigating aircraft or firing weapons. I then bring up Cid’s bandana and the legatii’s helms...but Yoshi-P says that armor has been designed not to interfere with the workings of the 3rd eye.
Encyclopedia Eorzea Wrote:Garlean uniforms are made from revolutionary materials, such as carbon fiber and cermet alloys. The armor of Garlean officers is particularly ingenious, as it is coated with a substance that decreases aetherial conductivity, and therefor protects the wearer from magic attacks. The selfsame contrivance prevents the use of offensive spells, yet this hampers the pureblood Garleans little.


Hope this helps! ^^


RE: General Lore Questions - Kelsor - 03-26-2017

Hello, I was wondering if anyone would know if slaves are a thing in Eorzea. If they are, how are these slaves distinguished from normal people? Do they have a certain branding on somewhere on their bodies?


RE: General Lore Questions - LiadansWhisper - 03-26-2017

(03-26-2017, 12:26 AM)Kelsor Wrote: Hello, I was wondering if anyone would know if slaves are a thing in Eorzea. If they are, how are these slaves distinguished from normal people? Do they have a certain branding on somewhere on their bodies?

Not legally. But there seems to be an underground slave trade going on - there are references to such a thing during the Arcanist questline, for instance.

As far as I know, slaves aren't distinguished by any particular brand. And slavery is very, very illegal in Eorzea.


RE: General Lore Questions - Virella - 03-26-2017

Limsa still has an issue with slave trade. If I recall the pirates there still actively engage in it. I vaguely recall some of the Limsa starting quests having slavers involved. Not to mention, uhhh... Sastasha is filled with female, highly likely, sex slaves.

There's quite a bit of that sort of slavery going on in Limsa. Pleasure barges appear to have women against their will on it as well. Hardly openly though I'd imagine, given the laws and the firm stance the Alliance has on it.

Ul'dahns used to endorse slavery as well, just look at Copperbell Mines. The hecatonchires were called thralls. But as far as I recall, it's not an active thing. I'm not sure, given Ul'dah is not my best part of lore knowledge!


As for branding? No idea. Maybe someone else knows more on it. If I find something on it, I will let you know!


RE: General Lore Questions - Theryl - 03-26-2017

I can imagine Ul'dah having some form of debt peonage, given its focus on money and hyper-capitalist nature. Not slavery, exactly, but you're not allowed to quit your job until your debts are paid off and since you get paid in scrip that's only good at the company store or are strongly "encouraged" to use the shops your boss owns the odds of getting out of debt are slim.


RE: General Lore Questions - Kilieit - 03-26-2017

Limsa has the hardest stance against slavery in the form of the Dutiful Sisters of the Edelweiss, who usually outright kill slavers if they find them. It's the "finding them" part that usually thwarts them, though - along with "isolating them successfully from their networks because we can't actually fight an entire pirate fleet on our own and the Maelstrom's support for our operation is shaky even though we've been in this city longer than them".

Ul'dah seems to look the other way. The basic principle Ul'dah operates on is that if you have enough coin, almost anything is legal. There's nothing in place to stop very rich business-owners from owning or trading slaves.

As per others' reply I think indentured work is a norm, both in Ul'dah and elsewhere. Rowena's House of Splendors is operated entirely based on it (she pays off women's debts to third parties, and in exchange, the women become indentured workers for her - the idea being it's a better life for them than being chased by debt collectors, and she gets to profit off their work in the mean time. You can spot these women in Revenant's Toll / Idyllshire because their names all end in -na, as per Rowena's rules).

It's unlikely anyone - even actual slaves in Ul'dah - would be branded or in chains because, as mentioned, slavery is illegal and any operation has to have a cover story for if it's discovered. Oh, you think this maid is here as a slave? Oh no, she's just a friend here as a favour! You think these men are working in my mine without pay? No no, I'm sending it home to their families! A brand or chain would give away these excuses in a heartbeat; they want lies that can be covered up with forged paperwork, under-duress consent statements, and bribery of officials.

Outside Eorzea, however, it's important to note that these rules may not apply. If you're asking for a character's backstory, you may wish to leave the continent that they originated from as vague as possible - I'm sure these practices could exist somewhere on Hydaelyn, we just don't know where.


RE: General Lore Questions - Sounsyy - 03-26-2017

Slavery in Eorzea and Abroad


(03-26-2017, 12:26 AM)Kelsor Wrote: Hello, I was wondering if anyone would know if slaves are a thing in Eorzea. If they are, how are these slaves distinguished from normal people? Do they have a certain branding on somewhere on their bodies?

Slaves are definitely a thing, despite slavery being illegal in all Eorzean nations. As such, they likely wouldn't have any distinguishing marks to separate them from paid workers so that such illicit activities could better fly under the radar. At the very least, if slaves are being branded, I wasn't able to find any evidence of such markings - though any hypothetical brands would be unique to each slave trading ring.

Here's what I could find on Eorzea's slave trade, though. Hope this helps!


Limsa Lominsa

The Code
Written by Admiral Agatzahr Roehmerlsyn in the Year 966, the "Code" is Limsa Lominsa's guiding constitution. It is composed of three very basic principles. Many admirals have introduced new laws (as well as establishing a Thalassocratic Charter) since, but what few true laws Limsa Lominsa has can all be attributed as addendum to the Code. Those who violate this simple ruleset face heavy consequences - exile or death at the hands of the 'Cuda or Upright Thieves (now known as the Dutiful Sisters of the Edelweiss). More lore on Limsa's government and the Code can be found here.

Encyclopedia Eorzea Wrote:From a buccaneer background himself, Admiral Agatzahr invited the strongest of the warring crews to the negotiation table. Through bartering and threats, he secured their solemn oath to put an end to the fighting. More miraculously, however, he put forth a code of conduct which every corsair would have to honor: No crew would cheat another of its plunder, nor rob a fellow Lominsan, nor sell fellow men into slavery.

Though the code itself was revolutionary, its enforcement was perhaps more so. The best of all crews came together and founded the Upright Thieves, a shadowy organization that punished those who broke the code. Admiral Agatzahr’s rules became as law to the pirates not because they were imposed from above, but rather because they were enforced in every back alley and bad tavern. Thanks to this, peace returned to Limsa.
Jacke Wrote:Now, most folk, an' I'm assumin' yer among 'em, know that not long after Limsa's foundin', the city was overrun by a motley collection o' pirates an' thieves. But as wild as that lot were, it soon became clear that they'd all end up killin' each other if they didn't lay down a few rules─an unspoken code o' conduct, as it were.

One, ye don't bite the purses o' yer fellow Lominsans; two, ye don't rook a crew out o' their spoils; an' three, ye don't trade culls like they was chattel. I'll admit the finer points o' the Code are a mite murky, but most agree on those three, at least. Now, ye might be thinkin' none o' that amounts to a sack o' dilberries now the Admiral's outlawed piracy, but in the back alleys an' black markets where Merlwyb's grip ain't so tight, the code's still alive an' well. An' just as the law is enforced by the Yellowjackets, the Code is regulated by us rogues.

Slave Trade and the Black Market
Obviously, being a nation of pirates, marauders, freebooters, and convicts - there are more than a few who can't be arsed to follow even the limited infringement of the Code upon their personal liberties. There's only one thing Lominsans love more than loot, and that's their freedom! So there are those who infringe upon the freedoms of other Lominsans. These are the slave traders. They violate both the Code and Thalassocratic Charter to sell Lominsans and foreigners on the black markets to lands transmarine - possibly even to Garlemald.

While there are numerous independent pirate factions who do this, one of the biggest offenders are the Serpent Reavers, pirates who have sold their souls to Leviathan. While some of their captured slaves make it to market, others are kept as sex slaves (Sastasha), while others are given to the Sahagin to offer to Leviathan. All Sahagin worship Leviathan (yes, even Novv) and they believe drowning shorewalkers pays a due to their god.

As for Limsa's Black Market (or the Qiqirn Black Market), it's not entirely illegal transactions. There was a time in Limsa's recent history where Hawkers' Alley was nearly entirely "black market" goods. Merchants and arms traders from nations all over would come to Limsa to procure items they could not find anywhere else. While Mealvaan's Gate's assessors have limited a good deal of this trade (especially after Merlwyb became Admiral) some of it still goes on both in the city and in more discreet places around Limsa Lominsa and very little is done to stop it.

Ginnade Wrote:Few pirates sink to such depths of depravity as Doesmaga. It has been six years now since he was exiled from Limsa Lominsa for engaging in the worst kind of black market trading.
Thubyrgeim Wrote:So, the Yellowjackets told you something of her history with Doesmaga, did they? Perhaps it would be best if I told you the entire tale. Doesmaga's banishment was the result of a surprise inspection that revealed his involvement in an underground slave trade. The assessor that stepped aboard the pirate's merchant ship spoke of finding dozens of unwashed unfortunates crammed into that squalid hold. Among these prisoners was a young Miqo'te, destined for some black market auction block.
Maelstrom Officer Wrote:That we do. From the descriptions given to us by the escaped villager, we've determined that these lawbreakers are members of the Jolly Merchants─a pirate crew in possession of an official privateering license. ...'Twould appear, however, that privateering has been naught but a screen behind which to hide their illicit activities. One can only imagine how many other Lominsan citizens have fallen prey to these wicked slavers...
Perimu Haurimu Wrote:Ye'd think these pirates'd never even heard o' the code. Pillagin' honest culls an' dippin' their wicks in the slave trade? They're headed the right way for a good stabbin'.
Maelstrom Officer Wrote:Your aid─and confidentiality─in this matter is greatly appreciated. We can now focus on coordinating with the Yellowjackets to free those unfortunate folk already sold into slavery.
Jolly Merchant Pirate Wrote:Listen, we're 'eaded to Aleport, all right? That's where me an' me shipmates gather to take stock o' the “merchandise,” an' decide what gets sold where. Ye see, some buyers want only lads, while others is lookin' for lasses. As long as we keep these rich bastards 'appy, we make more coin than we ever did scrappin' with the Empire's war galleys! Not that you care about that, I s'pose. What matters to you is that ye'll be loaded onto the Jolly Merchantman, sailed off to gods know where, and Limsa'll be a distant memory.
Jacke Wrote:Hmph. Hidin' their operation in plain sight. Bold as brass, aye, but it's an old slaver's trick. See, even if some cull recognizes the “merchandise,” only a single handler gets boned. The rest o' the crew just whistles, all innocent-like, while their mate is marched off to cry cockles.

Carvallain's Pleasure Barges
Slavery may be illegal, but prostitution is not. That's not to say that there isn't a seedier side to Limsa's sex worker trade or that every sex worker is there by choice, but that the majority of the many "pleasure barges" operate legally. Afterall Carvallain, Captain of the Kraken's Arms, (who controls the majority of the sex trade) is all about "legitimate" business ventures. Speaking of legitimate businesses, Carvallain's exotic herbal remedy shop The Seventh Sage, which is a front for his less-legitimate business ventures, apparently sells some aphrodisiacal oils and herbs - a reference to his continued hold on the sex trade.

Midlander Pirate Wrote:I'm stiff as a rock.
Seventh Sage Saleswoman Wrote:There are oils which can help...

A Roseling By Any Other Name Wrote:Known for its aphrodisiacal properties, sap from the vines of the rarely seen ocean roseling has become increasingly popular on the pleasure boats anchored in the bay off the Captains Ward. The Brugaire Consortium will handsomely reward anyone willing to travel to Bloodshore and procure several specimens.
Triaine Wrote:Captain Rhoswen says she'll let me choose our next target, and I've already got my eye on a pleasure boat run by the Krakens.
Ahldskyf Wrote:And with the coin made from the beans, I should have enough to fill the Orion's hold with Thanalan tea leaves, which I will bring back here to Limsa Lominsa - tea being the preferred drink of the city-state's many pleasure barge patrons.
The Orange Boxes Wrote:Crates of freshly picked oranges waiting to be delivered to Galadion Bay's pleasure boats are in danger of being infested by rats lured by the sweet smell of the fruit. Drive back the vermin until the chocobo caravan arrives.
Paramour Bed Wrote:A plush heart-shaped bed far more sophisticated than those found on Limsa Lominsa's pleasure barges.
Celie Wrote:Ah, feisty. We'll fetch a fine price for that one from the pleasure barge captains.
Quimperain Wrote:May I ask, were you, at any time, able to discern who these pursuers were? The amount of effort put into your capture would suggest they are more than mere pirates looking to sell you to slavers.
V'kebbe Wrote:Didn't see where that other fair-skinned lass buggered off to. Ones as that, though, oft end up on the pleasure barges, if ye catch me drift.
Jannequinard Wrote:Me? As much as I would like to indulge myself on the pillows of Rhotano pleasure barges, there is a congress to be held in the Vault, and all the prominent houses have been summoned.
Merlwyb Wrote:Our warships may as well have been bloody pleasure barges for all the good they did. Seven hells...

Examples of legal sex work can also be found in Gegeruju's Manor in Costa del Sol. According to various levequests by workers under his employ, the Ul'dahn plutocrat apparently pays quite well. It may be quite preferable to the pleasure barges in Galadion Bay? Anyways, not much obvious signs of slavery here.

Consigned, Sealed, and Undelivered Wrote:An important client of Master Gegeruju's─one Aismurl Goldmember─is visiting Costa del Sol to complete a sizable business transaction. To ensure that things go smoothly, the master has prepared a special incentive for his guest...and she requires proper escort to Hidden Falls.


Ul'dah

The Hecatoncheires
Ul'dah has a long history of utilizing slavery. One of the most well known examples are their use of beastmen, such as the Hecatoncheire Gigants. My theory is that, on top of mining valuable resources for Ul'dah during the Thorne Dynasty, they were also crucial in the relocation of the city-state to it's current location atop the recently conquered Sil'dih. More on this can be found here.

Encyclopedia Eorzea Wrote:Similar to the giants, the hecatoncheires were also once thralls of the gigas. Some three hundred years ago, however, history tells that these gigants were sold as slaves to the Thorne Dynasty. Their monstrous strength controlled by means of ensorcelled helms, the hecatoncheires were forced to toil with pick and hammer in Copperbell Mines.

Amalj'aa and Slaves/Tempered Servants
While the act of tempering by any beast tribe can be viewed as slavery, the Amalj'aa take it one step above, many factions of their race believing all non-believers and races of man are "slave races" made specifically to be consumed by their primal god, Ifrit. Making the Amalj'aa likely one of the largest contributors to Thanalan's modern slave trade.

Bazaar Blood Triangle Wrote:A unit of Amalj'aa raiders has forced their way into the Golden Bazaar in search of slaves and supplies. Aid the Brass Blades stationed in the hamlet in fending off the attackers.
Hamujj Gah Wrote:Each new fire-seared slave feeds the inferno of their god's powers, and, in turn, the flames of Ifrit's altars bless the zealots of Zanr'ak with unholy strength.
Zagozz Teh Wrote:They are naught but ghosts of a fading past─so lacking in strength they resort to consorting with the slave races.
Zagozz Teh Wrote:M-Mercy! Mercy, I beg you! The will of our god is overwhelming! Spare my life, and I shall become your slave instead!

Modern Slavery in Thanalan
Illegal, but when has that stopped anyone? The slave trade in Thanalan happens mostly under the table, and references to it here are much more scarce than they are in Limsa Lominsa. It's possible that the slave rings are related - Ul'dahn wealthy buying slaves from Limsa, or Lominsan slave traders taking slaves from Thanalan to sell elsewhere. We do know that the Brass Blades attempt to put a stop to any human trafficking rings they find, but are not always successful.

Tataramu Wrote:From providing deadly force to both sides of a bloody conflict to selling beggars and orphans as glorified slave-soldiers─Ul'dah has its share of unscrupulous merchants, but none have made dealing in death their business quite like Memeriga.
Captain Leofric Wrote:Aye, we've no shortage of greedy sods, some who'd probably sell their own mothers into slavery if the price was right.
Hunberct Longhaft Wrote:Prone to bouts of sibling jealousy, those two, but they're good girls at heart─all the more admirable considering their origins. Stolen from their parents when they were just babes, and sold into a trade where no woman deserves to go. My unit found and freed them, but sadly, the Brass Blades are not in the habit of taking in children. Granted their freedom, they made their living on the streets. Where many turn to selling their bodies, they honed their smarts and their fighting skills. When they returned to me years later as women grown─strong and beautiful─I swore that I would have them! In my regiment, that is...

Ul'dahn Sex Trade and Pillowhouses
Again, exactly like it is in Limsa prostitution is a perfectly legal enterprise in Ul'dah. In fact, it's widely held that the quality of Ul'dah's pillowhouses far outstrip those of Limsa Lominsa. Indulging in said trade is going to cost a pretty sum - much like everything else in Ul'dah.

Amajina & Sons Mineral Concern on the Onyx Lane also employs “dancers” for the enjoyment of their miners and patrons. The vaunted Songstress of Ul'dah, F'lhaminn, was once one of these Amajina dancers. It’s also important to note that while some of the dancers were open to sex-work, the patrons were not allowed to touch them. And while the guild in ARR no longer plays host to the dancers, you can still find dancers in Amajina's employ distracting the crowds in the Ruby Road Exchange. More on that topic can be found here.

Tutubuki Wrote:Here, this is your reward. I suggest you enjoy yourself while in Ul'dah. Partake of our fine food and drink, the gambling halls, the pillowhouses. The city is your oyster!
Nhagi Amariyo Wrote:You flatter me, dear. If it’s a touch you want, might be your coin’ll buy it? Shall I wait for you ‘round the back then?
1.0 Lodestone Wrote:So wealthy is Ul'dah that coin has become not only the city’s primary means of social stratification, but how disagreements are settled and even, in many instances, the guiding principle of its ethics. No vice is barred to those who can afford them; in fact, they’re no vice at all once paid for. Drinking, gambling, and whoring are all perfectly acceptable to anyone who can afford to indulge — in fact, even encouraged by the Order of Nald'thal. After all, what moves coin drives commerce. Even crimes can be overlooked for a substantial enough fee, provided they don’t inhibit trade: Ul'dah’s only unforgivable sin.

Noxius
While not strictly "slaves" the noxius are prison fighters on Ul'dah's Bloodsands. They are made to fight beasts, gladiators, and other noxius in order to earn winnings that can be put towards buying their freedom. Raubahn Aldynn himself was a noxius for eleven years until in 1570, after winning one thousand matches, earned not only enough money to buy his freedom from the Marasaja Pit, but also to buy the Coliseum and earn his seat on the Syndicate.

Encyclopedia Eorzea Wrote:In the Coliseum, spectators are driven to a frenzy by bloody competitions ranging from single combat betwixt gladiators, to bouts pitting ill-equipped prisoners against terrifying beasts from exotic lands. Illegal gambling on the outcome of matches is a favorite Ul'dahn passtime, as well as the city's worst-kept secret.
Galeren Wrote:Aye, they let criminals take to the bloodsands now an' again - them what's caught murderin', thievin'. piratin', an' whatnot. Ain't winnin' what gets 'em turned loose, though. Fight's got to turn enough profit for them to buy their freedom. And that ain't no modest sum.


Garlemald

Annexed Slaves
Garlemald is perhaps one of the worst offenders of slave trading in Eorzea and the world at large. As annexed peoples have no rights or citizenship, the Garlean Empire has no qualms relegating them to camps and forcing them to perform hard labor or sex-work until they are spent.

While most of the firsthand accounts of this occurring come from Ala Mhigo, an actively defiant territory of the Empire, remember that both Legatii, Gaius van Baelsar and Nael van Darnus, were active participants in the annexation of Ilsabard and Othard, and that the treatment of the Ala Mhigans, likely reflects the treatment faced by many of the nations who resisted Imperial rule and were ruled over by Baelsar and Darnus until their demise.

And while Garlemald is never explicitly implicated in Limsa's slave trade, the quotes above often reference black markets far and abroad. Whether they mean Meracydia, the Near East, or the Far East is never said, but it's highly possible that the Empire still benefits from these illegal transactions.

Urianger Wrote:All men seek truth, be they children of Eorzea and freedom, or slaves born into imperial bondage.
Glaumunt Wrote:When Ala Mhigo fell, they put my family in a camp. Bein’ a lad, I was made to do hard labor, while my mother an’ sister were made to do far worse…
Cid Wrote:He spoke of rapid fortifications being made in Ala Mhigo, and of Ala Mhigans being driven by lash and brand to make them. He painted a godless picture, and I fear the reality of it even worse. A spy must needs smother his own feelings─to deny all that defines him. He had to stand by and watch Ala Mhigans beaten and worked and starved to death. It is enough to drive any man mad…



RE: General Lore Questions - Aldotsk - 04-18-2017

Midlander Hyur Question who are from Doma:

Is it assumed that only brown/black haired and brown/black eyed Hyurs exist in Doma? How about other hair colors with different eyes?

There was no actual speculation about this but kind of assumed that it's Japanese/Oriental themed looks for the Doman Hyurs, yes?


RE: General Lore Questions - Valence - 04-18-2017

It could be reasonable to assume so, but that doesn't mean it's a stated fact either. So far, the Doman NPCs we have seen sure seem to exhibit dark hair (Oboro and his group, Karasu, etc).

Though even IRL, asians don't ALL have dark hair, even if it's pretty unusual, and very rare for very light shades.

I also wand to add that even when the lore states something like "Keepers of the Moon exhibit dark eyes and fur, and pale complexion", doesn't mean it's the case for all. Firstly, the character creator offers way more options, and that's already telling since it still tries to stay within the race flavour. Secondly, ingame models tend to exhibit different features than the lore standard (for the case of Keepers again, the generic Coeurclaw NPCs for example often have grey/white hair and dark skin).

So all in all, at best, you could get a general rule, but I really doubt it would cover every individual.


RE: General Lore Questions - Silfur - 04-30-2017

I've decided to ask this here because I don't think it's worth making a completely new thread just for this. orz

One of Sounsyy's posts mentions that runes and patterns can be woven/drawn into clothing to enhance/protect the user from the magic that they are casting, if I remember correctly.

I'm currently commissioning someone for a drawing of my character and I wanted to include the symbols he has drawn into the inside of his own clothing to protect himself and I was wondering if there are any in-game examples (images) that I could base them off of.


RE: General Lore Questions - Valence - 04-30-2017

This is for now part of fanon lore rather than anything factually based or shown in lore (the only tattoos we have in lore for now are all cultural and/or aesthetical but don't seem to hold any magic power for their users).

Nothing however seems to go against the possibility of it, but I highly doubt that you will find anything ingame for the aforementioned reasons.


RE: General Lore Questions - Kilieit - 04-30-2017

I... think... the items of clothing in question are the spellcaster AF1 sets? I have a faint recollection of SMN, SCH, and BLM artefact outfits being described in quest texts as having been woven in such a fashion as to protect and/or enhance the user. I don't really have any quotes on hand so I can't confirm, but maybe that's a place to start looking?


RE: General Lore Questions - Valence - 04-30-2017

We definitely have many lore references about materials protecting from or enhancing magicks. This is also something that appears in garlean armour coatings like gold.

About skin drawn arcanima patterns doing exactly that though, nothing as far as I know.