I didn't read through all the replies, so apologies if these points have already been brought up.
And also apologies for being a bit long-winded.
1) Don't be afraid to make Obsidian the focal point. If you are creating an RP arc based around her, she has to be the star of the show.
2) Don't come up with a story arc that has the ending set (or even the middle set). When writing fiction it's fine, because you have to have an end (even if it's a "to be continued" end). But with RP, others are involved that might influence the story in a different direction that you never even considered.
That's more of a personal preference.
3) Don't be rigid and expect everyone to follow a sequence of events. If you need to have a specific ending, then you need to. But don't have the RP set up so that it seems like everyone is just reading from a script. Let those involved know what the ultimate outcome is so they know in advance and can help direct the story there.
4) If you feel yourself stepping back in the reactive mode and are losing control of the story, remind yourself it's YOUR story and do something unexpected that catches everyone involved off guard.
5) Sometimes a story arc just doesn't work. It's probably no one's fault, it just happens sometimes. If it's not working, throw a wrench into it, maybe invite someone who you think might spice it up. It's possible that it just hasn't juiced out yet, and needs a little more time. Or if needed, wrap it up and come up with a new one. Just make sure you don't decide it's not working before it even had the chance to get off the ground.
6) As you did here, ask for advice or tips once the plot is going. Go with your gut to start with, but if you get lost or need a little tip or nudge, by all means ask. But remember, this is Obsidian's story. Don't let others take over or tell you what to do. Get advice, and then adapt it top the story. Don't change the story to reflect the advice, change the advice to reflect the story.
7) Most importantly, as with most things, have fun with it. Driving a story is different than being a supporting character. Don't get discouraged if it seems like it's not going well. It might be going great, but you just don't see it.
And also apologies for being a bit long-winded.
1) Don't be afraid to make Obsidian the focal point. If you are creating an RP arc based around her, she has to be the star of the show.
2) Don't come up with a story arc that has the ending set (or even the middle set). When writing fiction it's fine, because you have to have an end (even if it's a "to be continued" end). But with RP, others are involved that might influence the story in a different direction that you never even considered.
That's more of a personal preference.
3) Don't be rigid and expect everyone to follow a sequence of events. If you need to have a specific ending, then you need to. But don't have the RP set up so that it seems like everyone is just reading from a script. Let those involved know what the ultimate outcome is so they know in advance and can help direct the story there.
4) If you feel yourself stepping back in the reactive mode and are losing control of the story, remind yourself it's YOUR story and do something unexpected that catches everyone involved off guard.
5) Sometimes a story arc just doesn't work. It's probably no one's fault, it just happens sometimes. If it's not working, throw a wrench into it, maybe invite someone who you think might spice it up. It's possible that it just hasn't juiced out yet, and needs a little more time. Or if needed, wrap it up and come up with a new one. Just make sure you don't decide it's not working before it even had the chance to get off the ground.
6) As you did here, ask for advice or tips once the plot is going. Go with your gut to start with, but if you get lost or need a little tip or nudge, by all means ask. But remember, this is Obsidian's story. Don't let others take over or tell you what to do. Get advice, and then adapt it top the story. Don't change the story to reflect the advice, change the advice to reflect the story.
7) Most importantly, as with most things, have fun with it. Driving a story is different than being a supporting character. Don't get discouraged if it seems like it's not going well. It might be going great, but you just don't see it.