I'm NOT against Dragoons jumping in combat. In fact, I'm all for it. I just think there's a time and a place for those skills, and fighting a human-sized target that is incredibly quick and can dart around isn't one of them. As I stated in my original post, Dragoons are made to fight dragons. Their jump takes a long time--it SHOULD take a long time. If we're going to say that they use aether, then there's going to be a momentary concentration or build-up for that aetheric energy to blast them into the air. It's going to take time for them to reach the peak of their jump, and it's going to take time for their aether-charged whatever to blast them forward (if they use that). All the other person has to do is.. you know. Move. While I can accept that their armor helps them to move in mid-air, I can't accept that, moving at high speeds, it lets them curve around on a dime, and it's some kind of DBZ logic to think that the enemy would just stand there while the dragoon is doing all of this.
Val actually has fought a dragoon in game that decided he wanted to just flip around. All he did was step to the side the entire time until the dragoon got tired. Straight-line attacks where you commit everything from a distance and just kind of ride out the attack just won't work against small, fast targets.
Val actually has fought a dragoon in game that decided he wanted to just flip around. All he did was step to the side the entire time until the dragoon got tired. Straight-line attacks where you commit everything from a distance and just kind of ride out the attack just won't work against small, fast targets.