(12-04-2014, 11:03 AM)Warren Castille Wrote: I see you just want to nitpick some things without reading the last two times I answered these EXACT nitpicks. That's cool.
A dragoon's jump cannot be fast because, while you keep banging on about "suspension of disbelief," gravity is a fundamental force. Jumping up in the air really fast doesn't make you fall any faster. In order to reach the speeds implied by the job ability itself, you'd need to be freefalling (or gliding via the spikes/fin concept) at speeds that would still be impractical. I get it, blah blah blah magic. Stop going on about black mages and their fireballs because aether as a resource is already explained. We know how mages shoot fireballs. We know how white mages channel succor. We know how monks move really fast (there's a whooole world of chakra stuff the story only begins to discuss). We do not know how dragoons suddenly gain the ability to defy all present game physics and concepts because they kill dragons.
I don't even know what to make of Midlander in the trailer, to be quite honest. Given Ishgard's stance on how important their dragoons are and how difficult/impossible it is for outsiders to attain that title, does that mean Midlander is THE Azure Dragoon? Well, no, because the NPC dialogue says the Holy See doesn't recognize this generation as having one currently. Will that change come 3.0? Maybe.
Also, your smoking gun about three dragoons in AF and wielding Gae Bolgs doesn't really seem relevant here. We've known for a year or more now that those aren't super rare. That still doesn't mean all people recognized with the "dragoon" title use spears.
Firstly, correcting where you are incorrect about the current lore surrounding Dragoons is not nitpicking. You are of course, completely entitled to ignore what has been put out there if you like. The "smoking gun" of there being multiple DRG in AF that serve Ishgard is just that. Dragoons are an entire section of Ishgard's military. Right up there with Knights and Templars. They have their own unique marker to indicate a division a single division of them. Several of these markers are on the battle maps in Coerthas, and you can find the description of what those markers mean under their housing item description. Dragoons are not simply individuals who prove they have killed a dragon, they are a specially trained section of the Ishgardian military lead by the Azure Dragoon.
Secondly, my point is not explain it. It does not require an explanation. My point is suspend your disbelief. The points you raise make it just as fair to say that MNKs cannot Shoulder Tackle, BLMs cannot Aetherial Manipulate, NINs can't Shukuchi or Assassinate, or any similar sort of move. Nothing explains out right explains the metaphysics of those abilities. We only have the assumption of Chakra in the case of MNK, which is a pretty good assumption, but an assumption none the less. If you cannot do the same thing you do to suspend for other Jobs "reality breaking" techniques for any reason, then Aya's earlier point is correct. You have placed a stigma on DRGs that you do not apply to other classes and jobs. Which is fine, so long as you realize that doing so is not what one would call fair, and that the same standard can be applied to you by someone else about something else. It is fine if you are cool with that, but are think about how you would respond to that standard being applied to your character in RP. So we don't know how. Big deal. The point is they can, and we have to deal with that.
Thirdly. Do not try to apply real world physics and combat technique in a fantasy setting unless you are willing for us all to start taking points of Paradox whenever we do things considered "unnatural" by consensual reality. ;pÂ
Lastly. The midlander is Derplander. Former warrior guy in 2.0 and archer dude from 1.0. At least he found that Bravura he left at Cartenau.