Guild Wars 2 combat, but with tanks and healers still. For those who don't know, in GW2 you gained new abilities by using a specific weapon long enough. Your main 5 abilities were weapon skills. Then you could get 5 non-weapon skills, such as spells, utility abilities, and passives, by putting points into those abilities. These 5 could be swapped out at any time out of combat, and there were dozens to choose from for each class. More importantly, each of your 10 abilities were actually interesting. None of that "Does X more damage if used after Y" bullshit. You only had 10 abilities at a time, but they were 10 AWESOME abilities.Â
Alternatively, I'd like WoW's talent trees, or something equivalent, so each job could fill more than one niche.
Alternatively, I'd like WoW's talent trees, or something equivalent, so each job could fill more than one niche.