When SE released the mail moogle quest that revealed the lore around Keeper Males, I was very pissed. I had built all of Jet'a and Blue's plots into the belief that Keeper's society worked as an amazon matriarchate, where males simply had the reversed role of women in patriarchal families (similar to the Mithran society in FFXI). So Jet'a and the males of the family were forbidden from going to hunt, using weapons, and the like, instead helping at the camp with leatherworking, cooking and carpentry. The superiority of females was and still is a big thing for Jet'a, which is basically the pillar of how all of his behavior works. And I like his character.
So, when the lore bomb fell (great timing on that SE, btw), I said fuck it and decided to not retcon anything. The Vann family still works how I had described it back in 2013, and other Keeper families can suck it and call them odd ducks if they want. I'm not erasing my character because of one pathetic side quest.
So, when the lore bomb fell (great timing on that SE, btw), I said fuck it and decided to not retcon anything. The Vann family still works how I had described it back in 2013, and other Keeper families can suck it and call them odd ducks if they want. I'm not erasing my character because of one pathetic side quest.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.