Maia's biggest flaw is being too caring/empathic. I realize that may not immediately sound like a flaw, but in her position as unwitting leader, it means she makes every decision based on her heart as opposed to calculated logic. Although she tries not to show it, she is also easily hurt by others and has many moments of weakness and self-doubt when she's alone.
She lacks self-confidence due to her backstory and her lack of experience with the nuanced social practices of the civilized city-states. She thinks everyone else is The Best And Most Amazing Ever, and thinks little to nothing of her own accomplishments.
She's a workaholic who will literally work herself into fatigue or exhaustion if left to her own devices.
In addition, she's extremely trusting of just about everyone, even when they give her solid reasons not to. In the proven face of betrayal, she'll forgive the other person with little more than an apology, which has been taken advantage of on more than one occasion. She's also blind, but that only inhibits open world/dungeon exploration really. Otherwise, she just sticks around the Host Club and can handle routine work well enough. When she goes out to do other work, she has to rely on others for detailed or unfamiliar navigation, but can otherwise function with the use of her walking stick.
She lacks self-confidence due to her backstory and her lack of experience with the nuanced social practices of the civilized city-states. She thinks everyone else is The Best And Most Amazing Ever, and thinks little to nothing of her own accomplishments.
She's a workaholic who will literally work herself into fatigue or exhaustion if left to her own devices.
In addition, she's extremely trusting of just about everyone, even when they give her solid reasons not to. In the proven face of betrayal, she'll forgive the other person with little more than an apology, which has been taken advantage of on more than one occasion. She's also blind, but that only inhibits open world/dungeon exploration really. Otherwise, she just sticks around the Host Club and can handle routine work well enough. When she goes out to do other work, she has to rely on others for detailed or unfamiliar navigation, but can otherwise function with the use of her walking stick.