(06-06-2015, 03:44 AM)Graeham Wrote: It's a little disheartening when one's favoured race(s) end up being portrayed in the majority of cases as little more than humans with different shaped ears - which is essentially what they become when all ties with their culture/racial traits are cut away.
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Then there's the 'controversial' aspect of miqo'te life that many claim to find off-putting. I see a lot of people complaining that they loathe the Nunh/Tia system and how the females are expected to breed but oddly enough I don't see the same complaints aimed at the matriarchal themes associated with Keepers or the fact that a large portion of non-tribal female miqo'te are portrayed as courtesans/wenches...
In defense of the idea of distancing oneself from the tribal lifestyle, there is the problem of having to explain why it is that your character is no longer living in the tribe and is now traveling the realm and meeting new people and whatnot. But you can do this without being Moses in the bullrushes. I've read some really interesting miqo'te backstories about escaping their clans, usurping Nunhs, and so on.
Really I think a lot of players also remove the tribal background because they simply didn't start developing their character until after they created them, and therefore they don't have a lore-friendly name in the first place. I was reading a few wiki pages yesterday out of curiousity and a few of the adopted miqo'tes even include a note like "and that is why his name does not follow the racial conventions."