I have, in other MMO's.
... Multiple times...
The first time might not be considered a kidnapping under the definition here. My character was being manipulated and drugged at the time, so she didn't realize she had been kidnapped until the third or fourth day. If she had been in her right mind, though, it would've been against her will from the start. I don't remember the exact details, but I do remember that she was being used as bait.
Second time... her 'boyfriend' had just 'died' and a 'demon' that was infatuated with her crawled out of his dead husk, sack of potato'd her over one shoulder, and ran off. That lasted two or three days before he let her go just short of a mob tracking them down. He actually grabbed her a few other times after that too, but never for more than a day at a time.
Third time, a relative (a friend's character) grabbed her and was going to torture her for family-related angsty reasons. She managed to escape a week later when someone forgot to lock the cell door after bringing her food. Fourth time was the same guy for similar reasons and trying to bait someone, she was rescued after a few days.
... This one probably isn't a kidnapping, but she was 'held' for two days. Friends tricked her and the guy she had been crushing on into a room, then locked the door and wouldn't let them leave until 'something happened'. They tricked their way out by spending a few hours jumping up and down on the bed.
And then there was a political thing that I wasn't 100% in the loop for, but basically someone wanted to run an event and asked for volunteers for hostages. That one was like a week long.
And... she got snatched and/or telepathically manipulated into walking off a bunch of other times too. Few hours to one-day things, mostly.
It's something that, as long as someone can give me a logical reason why it should happen and why my character is unable to free themselves for whatever time period, I'm typically fine with the idea.
... Multiple times...
The first time might not be considered a kidnapping under the definition here. My character was being manipulated and drugged at the time, so she didn't realize she had been kidnapped until the third or fourth day. If she had been in her right mind, though, it would've been against her will from the start. I don't remember the exact details, but I do remember that she was being used as bait.
Second time... her 'boyfriend' had just 'died' and a 'demon' that was infatuated with her crawled out of his dead husk, sack of potato'd her over one shoulder, and ran off. That lasted two or three days before he let her go just short of a mob tracking them down. He actually grabbed her a few other times after that too, but never for more than a day at a time.
Third time, a relative (a friend's character) grabbed her and was going to torture her for family-related angsty reasons. She managed to escape a week later when someone forgot to lock the cell door after bringing her food. Fourth time was the same guy for similar reasons and trying to bait someone, she was rescued after a few days.
... This one probably isn't a kidnapping, but she was 'held' for two days. Friends tricked her and the guy she had been crushing on into a room, then locked the door and wouldn't let them leave until 'something happened'. They tricked their way out by spending a few hours jumping up and down on the bed.
And then there was a political thing that I wasn't 100% in the loop for, but basically someone wanted to run an event and asked for volunteers for hostages. That one was like a week long.
And... she got snatched and/or telepathically manipulated into walking off a bunch of other times too. Few hours to one-day things, mostly.
It's something that, as long as someone can give me a logical reason why it should happen and why my character is unable to free themselves for whatever time period, I'm typically fine with the idea.