Personally I think that... while playing a "villain" and "jerk" character might be fun... it's often not very fun when it pops up spontaneously in RP sessions.
I've played villains in the past and it has always been based on a certain amount of planning and Private Message based consent gathering. I mean... it's not like we would plan out every detail of the RP and there was still a lot left to improvisational fun. Still, having the basic guidelines of "this is ok" and "this is not ok" at first really helped in that kind of... erm... "sensitive" RP territory.
I honestly feel like just butting into RP sessions with a villainous character and acting like a jerk without first gaining consent of all parties involved is treading on pretty shaky ground.
Not everyone feels like an antagonist is welcome or necessary or desired in their RP sessions.... and tension might be alleviated if you, the player of the villain, gague that receptiveness through PMs first.... no?
I've played villains in the past and it has always been based on a certain amount of planning and Private Message based consent gathering. I mean... it's not like we would plan out every detail of the RP and there was still a lot left to improvisational fun. Still, having the basic guidelines of "this is ok" and "this is not ok" at first really helped in that kind of... erm... "sensitive" RP territory.
I honestly feel like just butting into RP sessions with a villainous character and acting like a jerk without first gaining consent of all parties involved is treading on pretty shaky ground.
Not everyone feels like an antagonist is welcome or necessary or desired in their RP sessions.... and tension might be alleviated if you, the player of the villain, gague that receptiveness through PMs first.... no?