(08-28-2015, 03:03 AM)Calliope Cloverbloom Wrote:(08-28-2015, 02:54 AM)LiadansWhisper Wrote: The issue of new players becoming overwhelmed and discouraged with all of the content they have to get through to see endgame is not a small one, however. Â I have several friends who simply got burned out trying to get into Heavensward, because it seemed so very insurmountable to them. Â It would take "forever."
Other than WoW recently having the option to instantly be level 90, every MMO requires a new player to level up through the content. It doesn't even really take that long. I'm a fairly casual leveler and V'alka is 47 after like... a month. Weigh in that I spend a lot of time doing RP, and I have three alts I'm also leveling, and... yeah.
And as a new player, I can safely say I don't really mind the gating at all. The only thing that irks me about it is things like... when I vendored some green-type items because they were untradeable and not for a class I planned to level, only to discover later that I threw away possible seals because I'd eventually unlock the ability to hand them over to my GC. It would've been nice of the game to give me a head's up - hey, btw, don't discard those, you can get seals for them later.
Actually, until recently, WoW did the same thing. Â And there were discussions - both on the part of players and on the part of devs - about the concern that new players might get overwhelmed with how many levels they have to get through.
But, the thing is, you can get from 1-90 in a matter of hours with heirlooms, and in maybe one or two days at most, and 90-100 is like, 16 hours. Â It can take a new player weeks, if not longer, to level to 50 in FFXIV.