I do believe they are more focused on getting newer players through those hurdles than they are on making them suffer through the experience of wiping repeatedly on bosses that shouldn't have been difficult in the first place.
If they're not going to ungate the experience from 2.0 to 3.0, they're going to do the next best thing by making the required encounters as smooth and easy as possible so that they don't slow people down.
If they're not going to ungate the experience from 2.0 to 3.0, they're going to do the next best thing by making the required encounters as smooth and easy as possible so that they don't slow people down.