I liked Pharos.
What I didn't like was doing it in the Duty Finder, primarily because it made the dungeon ridiculously harder than it was intended to be.
Actually, Caspar, you talked about wanting dungeons to be harder. Â I'm sure you'll agree with me that Sohm Al really isn't tough, right? Â I spent nearly an hour in there on the last boss because we had a Bard who simply could not get out of the fire. Â We explained the tactics to him again and again and again, and every time he'd do exactly the wrong thing. Â And I simply couldn't keep him alive through one-shot damage, nor could I afford to repeatedly res him as an Astrologian.
Thing is, when something has to be completed with a random group, there's a fairly hard limit on how hard they can make it. Â Because, well, there will always be that Bard that has no idea what he or she is doing and ends up wiping the group repeatedly until he leaves in embarrassment (mind you, we didn't ask him to leave, and no one was mean to him).
What I didn't like was doing it in the Duty Finder, primarily because it made the dungeon ridiculously harder than it was intended to be.
Actually, Caspar, you talked about wanting dungeons to be harder. Â I'm sure you'll agree with me that Sohm Al really isn't tough, right? Â I spent nearly an hour in there on the last boss because we had a Bard who simply could not get out of the fire. Â We explained the tactics to him again and again and again, and every time he'd do exactly the wrong thing. Â And I simply couldn't keep him alive through one-shot damage, nor could I afford to repeatedly res him as an Astrologian.
Thing is, when something has to be completed with a random group, there's a fairly hard limit on how hard they can make it. Â Because, well, there will always be that Bard that has no idea what he or she is doing and ends up wiping the group repeatedly until he leaves in embarrassment (mind you, we didn't ask him to leave, and no one was mean to him).