![](https://ffxiv-roleplayers.com/mybb18/images/reksio/flecha.png)
I like having a defined toolkit for my char. Â It prevents having "an answer for everything" by always having something handy to solve everything, which is a method of thinking that permeates a lot of RP. Â (It's dangerous folks. Don't do it)
Knowing that toolkit, and knowing the effects gives you a better, more well rounded char, who thinks and reaches for something, instead of charging into a situation and relying on you, the writer, to create a coincidence to get them out of it. (Well I just so happen to.)
So I kind of approve of this sort of thing: Knowing what your char can and can not do. Â Emphasis on the Can Not. Â It's just as important as the Can in a cooperative sort of thing like RP
Knowing that toolkit, and knowing the effects gives you a better, more well rounded char, who thinks and reaches for something, instead of charging into a situation and relying on you, the writer, to create a coincidence to get them out of it. (Well I just so happen to.)
So I kind of approve of this sort of thing: Knowing what your char can and can not do. Â Emphasis on the Can Not. Â It's just as important as the Can in a cooperative sort of thing like RP