I don't use quotation marks.
I probably would use them if I was doing an /em, but I don't (99.9% of my RP is in LS channel, can't /em there), but in /say or /l? Nah. I simply type t in, much like NPCs. If I have to add an action in /say or /l, I simply put *..* on it.
Blue: Hello. *Turns to look at the new person.*
It definitely is not an error to not use quotation marks, because the NPCs do not (and I'm not talking about the balloons. If you set your chatlog to show NPC dialogue in it, you will see no quotation marks.
Perhaps it's because of my RP group interacting with NPCs on a daily basis, but we try to stick to what they do in terms of text usage.
I probably would use them if I was doing an /em, but I don't (99.9% of my RP is in LS channel, can't /em there), but in /say or /l? Nah. I simply type t in, much like NPCs. If I have to add an action in /say or /l, I simply put *..* on it.
Blue: Hello. *Turns to look at the new person.*
It definitely is not an error to not use quotation marks, because the NPCs do not (and I'm not talking about the balloons. If you set your chatlog to show NPC dialogue in it, you will see no quotation marks.
Perhaps it's because of my RP group interacting with NPCs on a daily basis, but we try to stick to what they do in terms of text usage.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.