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Blue: Spawns right behind Blade Belisaire with a creepy soulless stare whenever a player emotes embarrassing things at him. Since this has really no static arena, it is more a FATE than anything else.
Job: Orator/Musketeer
HP: 10,000
Elemental Affinity: Water
Absorbs Water
Weak to Thunder
Resistant to Fire
Note: She fights with Blade Belisaire as her pet.
Special Abilities:
Awkward Stare - Single-target magic attack. The character is stuck in embarrassment, unable to perform any move.
A Thousand Questions - Similar to 1000 Needles, but instead of damage, the character is hammered by a quick sequence of trivia questions about Final Fantasy XIV. The first wrong answer will cast the Ashamed effect on the targets (as it's an AoE), and successive wrong answers will increase the effect's level. At level 10 Ashamed, the detrimental effect turns into Amnesia, and will stay on the character until they're either KOd or visit a library for at least three in-game hours.
Awwwwwwwwww - Single Target charm. Blue will look like a poor lost miqo'te and the target will be moved to help her.
Blade-Pet may use the following moves at random:
Hysteric Flail - He flails his great axe wildly intimating others to stay away from Blue.
Fashon Advice - Blade gives Blue clothes to wear, which have random effects depending on the look:
- Swimsuit: Enhances Blade's Attack.
- Full cloak: Lowers Blade's Morale.
- Loose pants and shirt: Staggers Blade in depression.
- Underwear: Grants Blade the effect of Berserk and Haste.
Passive Traits:
Perma-Confusion effect.
Susceptible to Silence and Distractions
If Blade is defeated, Blue will use Eagle Eye Shot, with a 90% chance of instant KO on the target (whoever killed Blade), then pick up Blade and run away.
Blue will stand idle and Blade will attack any male coming forth. In case it was a female to trigger the FATE, Blade may instead woo at her and then flee soon as he notices Blue is behind. If this occurs, the FATE is lost.
Once someone engages Blade in fight, Blue will also start fighting. She will not approach and instead shoot. She may heal or boost Blade at random with compliments or comments, but also stagger him with weird questions.
If someone engages Blue ignoring Blade, she will start to address her questions and comments to whoever is on top of her enmity list.
Trading items to Blue is a good way to prevent her from performing attacks, as she'll waste a lot of time trying to figure out what the item is. 1000 Questions can be stopped with Silence, but this will double the effect of Awkward Stare. As time goes, she will take less and less damage from all forms of attacks as the players get more and more demotivated by her lack of interest in fighting...
It's a battle based on speed on damage output and good work on detrimental effects. Take note that trading weapons to Blue may cause her to learn new classes. If she learns a new class she may occasionally perform that class's move on either targets or Blade (depending on the nature of the move). When too much time has passed the party will fall asleep in boredom and Blue and Blade will leave, ending the FATE.
Job: Orator/Musketeer
HP: 10,000
Elemental Affinity: Water
Absorbs Water
Weak to Thunder
Resistant to Fire
Note: She fights with Blade Belisaire as her pet.
Special Abilities:
Awkward Stare - Single-target magic attack. The character is stuck in embarrassment, unable to perform any move.
A Thousand Questions - Similar to 1000 Needles, but instead of damage, the character is hammered by a quick sequence of trivia questions about Final Fantasy XIV. The first wrong answer will cast the Ashamed effect on the targets (as it's an AoE), and successive wrong answers will increase the effect's level. At level 10 Ashamed, the detrimental effect turns into Amnesia, and will stay on the character until they're either KOd or visit a library for at least three in-game hours.
Awwwwwwwwww - Single Target charm. Blue will look like a poor lost miqo'te and the target will be moved to help her.
Blade-Pet may use the following moves at random:
Hysteric Flail - He flails his great axe wildly intimating others to stay away from Blue.
Fashon Advice - Blade gives Blue clothes to wear, which have random effects depending on the look:
- Swimsuit: Enhances Blade's Attack.
- Full cloak: Lowers Blade's Morale.
- Loose pants and shirt: Staggers Blade in depression.
- Underwear: Grants Blade the effect of Berserk and Haste.
Passive Traits:
Perma-Confusion effect.
Susceptible to Silence and Distractions
If Blade is defeated, Blue will use Eagle Eye Shot, with a 90% chance of instant KO on the target (whoever killed Blade), then pick up Blade and run away.
Blue will stand idle and Blade will attack any male coming forth. In case it was a female to trigger the FATE, Blade may instead woo at her and then flee soon as he notices Blue is behind. If this occurs, the FATE is lost.
Once someone engages Blade in fight, Blue will also start fighting. She will not approach and instead shoot. She may heal or boost Blade at random with compliments or comments, but also stagger him with weird questions.
If someone engages Blue ignoring Blade, she will start to address her questions and comments to whoever is on top of her enmity list.
Trading items to Blue is a good way to prevent her from performing attacks, as she'll waste a lot of time trying to figure out what the item is. 1000 Questions can be stopped with Silence, but this will double the effect of Awkward Stare. As time goes, she will take less and less damage from all forms of attacks as the players get more and more demotivated by her lack of interest in fighting...
It's a battle based on speed on damage output and good work on detrimental effects. Take note that trading weapons to Blue may cause her to learn new classes. If she learns a new class she may occasionally perform that class's move on either targets or Blade (depending on the nature of the move). When too much time has passed the party will fall asleep in boredom and Blue and Blade will leave, ending the FATE.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.