Yes this happens a lot. Not just in plots, but in areas like IC romance (people meet, get married 2 weeks later) injury both physical and mental (the magic power of healers to remove any and all injury, and people who have seen enough shit in one day to forever scar even the most hardened soldier are suddenly fine and happy the next day)
Pacing and plot consistency seem to be two really hard areas of writing and rp to pull off plausibly. Even I get caught up in pushing something forward faster than I intended, and I'm one of the slowest paced rpers I know x3
I don't know if there's a solution other than finding like minded individuals. I think a lot of people are caught up in mainstream television mindset, where the plot of the week is tidily wrapped up by episodes end, and each little episode does not necessarily have to be tied to in what went on before, or what will happen ahead.
With that said, I love slow evolving plots and character ineteractions, so please feel free to contact me in game: Sayuri Kanno or Alexa Rose. We can see if our characters have any reason to meet and take things slow together :p
Pacing and plot consistency seem to be two really hard areas of writing and rp to pull off plausibly. Even I get caught up in pushing something forward faster than I intended, and I'm one of the slowest paced rpers I know x3
I don't know if there's a solution other than finding like minded individuals. I think a lot of people are caught up in mainstream television mindset, where the plot of the week is tidily wrapped up by episodes end, and each little episode does not necessarily have to be tied to in what went on before, or what will happen ahead.
With that said, I love slow evolving plots and character ineteractions, so please feel free to contact me in game: Sayuri Kanno or Alexa Rose. We can see if our characters have any reason to meet and take things slow together :p