(03-16-2016, 04:46 PM)Warren Castille Wrote: Using FATEs to decide lore is somewhat silly if only because it means that all of the super dangerous Ixals out in Coerthas are immortal as hell, given that they've died hundreds, if not thousands of times. Every single FATE involving a named enemy is the same way.
Pretty much this. FATEs are nothing more than an extension of game mechanics with SE's signature "this is why this works" design implemented into it. Again, I'm not going to say don't follow it if that's where you get your lore from, but I can't say I agree with it either.
In pretty much every community I've ever RPed in, sans this one, game events/mechanics/characters/whatever were pretty taboo to touch (on a personal level, at least). It's just something that I've come to be used to over time!
I feel like the whole FATE thing falls within the purview of "could, but should?" Mostly because it would mean that Lightning events were real aside from a shitty attempt to promote their awful games.