Orrin originally had the comfort of being an Ishgardian Dragoon and thus far far away from the warpath of the Warrior of Light. But once all that came home to Ishgard, I seriously played up the "Life still has to go on" and the "You're skills are needed elsewhere" trope to explain why Orrin would never have run into the WOL. He's always out on assignment.
I also lean heavily on the fact that Orrin is military and not some random adventurer, he has duties, patrols, obligations that stop him from flights of fancy beyond wooing bar wenches when on shore leave.
As for the passage of time, I tend to give 2-3 weeks grace period after a story drop for people to do stuff before I transport Orrin to the "present" and start to RP freely the events as already passed
I also lean heavily on the fact that Orrin is military and not some random adventurer, he has duties, patrols, obligations that stop him from flights of fancy beyond wooing bar wenches when on shore leave.
As for the passage of time, I tend to give 2-3 weeks grace period after a story drop for people to do stuff before I transport Orrin to the "present" and start to RP freely the events as already passed
RPC wiki! Leave rumors! https://wiki.ffxiv-roleplayers.com/pages/Orrin_Halgren