I'm a pretty fervent believer that more "average" characters make better characters. If I keep that in mind when working on an origin or planning for the future, its pretty easy for me to keep my character(s) within the established lore.
I don't view the games lore as a constraint, but more of a medium that we as RPers work with. The tools are there, and its up to us to create stories with those tools. Just as a good musician puts themselves into a cover of another musicians work. Its up to us to determine what liberties we can and should take, but we have to be aware that what we do may not sit well with others.
Anyway! Enough rambling. If something were to come from SE in a loredump that contradicts something in Miahs history or her character or whatever, I would try to find a creative, sensible way to adjust to it. Failing that, I would just phase that aspect out - it would be pretty easy for me because Miahs character isn't dependent on anything that requires me to take many liberties.
I don't view the games lore as a constraint, but more of a medium that we as RPers work with. The tools are there, and its up to us to create stories with those tools. Just as a good musician puts themselves into a cover of another musicians work. Its up to us to determine what liberties we can and should take, but we have to be aware that what we do may not sit well with others.
Anyway! Enough rambling. If something were to come from SE in a loredump that contradicts something in Miahs history or her character or whatever, I would try to find a creative, sensible way to adjust to it. Failing that, I would just phase that aspect out - it would be pretty easy for me because Miahs character isn't dependent on anything that requires me to take many liberties.
Knowledge seeks no man.