When in doubt, go by the rule of kakkoi (TL note: kakkoi means cool). I tend to lean towards always getting the wind knocked out of a character in combat RP, because fighting is tough, dude, even for tough dudes. Also because it sets things up for a top 10 anime fights scenario when you inevitably hit match point - going by Grindstone or similar rules, of course - where you can both drop your weapons and have a Heaven's Feel fistfight.
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In combat RP, do you take the difference between rolls into account? |
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