(05-14-2017, 12:09 PM)Crookh Nunh Wrote: Oh I will definitely keep those options in mind. Which shield do either of you believe would be easier to acquire? I have a rough idea on the gold saucer but that is pretty much limited to those scratchers.
Personally, I think the PVP option is the quickest to obtain the shield, but you'd require a level 60 PLD to equip it and at least one level 60 character in general to PVP with. Doing a daily PVP roulette (either Shatter or Seize) will net a decent number of Wolf Marks, even if your team loses. So doing like one run a day you can probably get the shield in a week?
As for Gold Saucer, you can very quickly accumulate MGP via your weekly challenge log. The scratchers are very hit or miss. Doing G.A.T.E.s are great, especially if you have an FC buff or consumable that increases MGP yield. Chocobo races and Triple Triad are other great ways to get MGP, with the added bonus of leveling a race chocobo if you've yet to do that or getting more cards for achievements if that's your thing. The more cards you get, the easier to win the game becomes. The challenge log only counts times played and times won, so beating up some of the really easy low level TT NPCs in the Gold Saucer room is a great way to rack up wins, as well as gain a very small amount of MGP as a bonus. Doing the Botany or Mining arcade game 3x can net you another 2500 weekly. While you've got options, unless you're actively doing Gold Saucer stuff as part of your daily/weekly routine, this is still a slower-going option than the PVP queues imo. The pro to this is the Gold Saucer versions of the PVP Garo gear are level 1 so you can glamour them easily for non-leveled classes. The con is that the Gold Saucer versions cannot be dyed like the level 60 PVP versions. (Though that bit is irrelevant for the invisible shield.)