I, personally, have no issue with running dungeons OOC (I like seeing what the devs have created!)... though admittedly, running them IC is more fun- especially with an adventuring group or if you have some RP story to back up the 'delving into that dungeon.'
Preference would probably be to run it OOC for the first time to get an understanding of mechanics, etc... (especially since explaining a fight IC is often hard and time consuming). But.. there is also something to be said for just jumping in there and throwing caution to the wind, learning the fights totally IC. haha
If I run it OOC- I never mention it or refer to it IC.
If I know lore says "X" is dead (aka GW2, globally understood the dragon Kalkatorec (sp?) was killed- (which you do at the end of the personal storyline)), then even if my character has not actually killed "X", I just accept he's dead. If/when my character literally takes part in 'killing' it- I either treat that as OOC, or just behave like it happened 'long ago.' Grey areas, sure, but not something I dwell on, focusing more on my character's created story- not the game created one.
If I run it IC, and do so again IC.... then I work out a reason why I'm doing it again. Either 'alt dimension/rift' (Rift), must not have killed him the first time, not 'really' the boss/things I'm fighting, but something that fits the storyline we're working on... or something that everyone in the LS/GC can agree on. Again, not something I really stress over.
But yes... if I am running it OOC with an IC group, I make it clear "my character" is not there. Best way to facilitate that? simply don't say or do anything RP-like. Talk only OOC in /group and just be 'invisible' and let the others RP their story.
Just gotta make sure people you're dungeoning with are on the same page.
My 2 gils.
Preference would probably be to run it OOC for the first time to get an understanding of mechanics, etc... (especially since explaining a fight IC is often hard and time consuming). But.. there is also something to be said for just jumping in there and throwing caution to the wind, learning the fights totally IC. haha
If I run it OOC- I never mention it or refer to it IC.
If I know lore says "X" is dead (aka GW2, globally understood the dragon Kalkatorec (sp?) was killed- (which you do at the end of the personal storyline)), then even if my character has not actually killed "X", I just accept he's dead. If/when my character literally takes part in 'killing' it- I either treat that as OOC, or just behave like it happened 'long ago.' Grey areas, sure, but not something I dwell on, focusing more on my character's created story- not the game created one.
If I run it IC, and do so again IC.... then I work out a reason why I'm doing it again. Either 'alt dimension/rift' (Rift), must not have killed him the first time, not 'really' the boss/things I'm fighting, but something that fits the storyline we're working on... or something that everyone in the LS/GC can agree on. Again, not something I really stress over.
But yes... if I am running it OOC with an IC group, I make it clear "my character" is not there. Best way to facilitate that? simply don't say or do anything RP-like. Talk only OOC in /group and just be 'invisible' and let the others RP their story.
Just gotta make sure people you're dungeoning with are on the same page.
My 2 gils.