Part of their goal here may be to encourage cross class play. Thaumaturge and conjurer have to choose what role they wish to fill, but they make that choice at level 1. Arcanist makes that choice but does so at level 30. If arcanist is equally capable at ranged DPS and healing through job choice, it reduces incentives to play conjurer or thaumaturge. Why not just play arcanist where you can do both without penalty?
I think we'll have a much clearer picture once we see the powers available to arcanist and its jobs. They may very well have different stance choices (likely through the pets) the way conjurer, pugilist, monk, paladin, and warrior do. It would make sense, considering the chocobo companion gets four stances (healer, defender, damage dealer, and grab bag).
I think we'll have a much clearer picture once we see the powers available to arcanist and its jobs. They may very well have different stance choices (likely through the pets) the way conjurer, pugilist, monk, paladin, and warrior do. It would make sense, considering the chocobo companion gets four stances (healer, defender, damage dealer, and grab bag).
I'm a tinker! Tinkerer? Hrm.... I'm an artificer! - Myxie Tryxle | Impressions and Memories