(08-22-2013, 08:31 AM)lady2beetle Wrote: I love these ideas! I think most of what I had in mind is actually right on par with your suggestions. For example:
I don't mind being there every week, but at one point we had thougth about passing around the leadership of a given Happy Hour each week so that no one has to do it too often. The reason is that I picture a "GM" (EM? Event Master?) would be able to emote random NPCs that might come looking for jobs. They could be things simple and something that the RPers could RP doing during the week. Examples might include:
By passing around the "NPC-Master" role each week, then we all have time to come up with new ideas. And my hope is that some of these 'missions' have the potential to open up RP during the week - maybe the hero creates several dishes and brings them to Soliloquy so others can help him decide which one is best!
- Find my missing chocobo egg!
- Find a good dish for the dinner my wife is hosting!
- Watch my daughter while I'm on this business trip!
Depending on how busy it gets, we might very well need Free Companies to lead on given weeks - I can't imagine one person handling 5 or 6 NPCs at once. But the beauty is that we can start this small and expand however we want.
As far as the linkshell... I hadn't thought of that. We should do some more brainstorming on what the purpose of the linkshell would be. Maybe we should have one for event coordinators... but if we give a pearl to everyone, doesn't that just make it Intermission Pt 2? Then again, Intermission is full, so maybe that's what we need... I dunno... I'm open to suggestions.
Lastly, as far as Free Company Recruiters, I think any recruiters and PC merchants are welcome every week. I mean, they ARE looking for heroes to work for them in some fashion, right? That's what this event is all about.
I should add - I do think that any Free Companies or groups wanting to present a larger event to happen at the Happy Hour should let me (and/or anyone else who might be helping me coordinate it) know ahead of time. I want to avoid having two major events or plots developing at the same time.
I think emoting every single NPC might be a little... ambitious. Instead, how about having a board for posting jobs, and the "Host of the Week" acts as middleman/middlewoman for the client. It saves a LOT of work in creating NPCs and allows for a much wider variety of missions due to the reduced time needed to create.
We could also have RP missions that make it so that the players have to RP during one of the dungeons (Sastasha, Copperbell Mines, etc.) and perform a special task inside.
Also, I'm not sure what the "Intermission" linkshell is, so I can't comment on that. I just mean it as simply being a linkshell to announce the "RP Mission of the Week". Though I suppose, if there are other linkshells, it could be announced on one of those.
Hope gives the earth blessings
Courage lights the flames
Kindness makes water the source of life
Pursuit lets wisdom ride the wind
Burning Passion's Passionate Profile of Burning~!
Courage lights the flames
Kindness makes water the source of life
Pursuit lets wisdom ride the wind
Burning Passion's Passionate Profile of Burning~!