As with others, there is always growing issues when a MMO launches; they're massive beasts, just like Elder Scrolls games for example, a whole lot of things happen.. and in the case of MMOs it tends to be either client or server as a whole; I'm glad they're working on expanding it, they never would have expected that all of their servers or at least most would have a max pop...
And that's 230K per server. There are 50 servers I believe, do the math. :3
And that's 230K per server. There are 50 servers I believe, do the math. :3