(09-11-2013, 01:09 PM)LandStander Wrote:(09-11-2013, 12:32 PM)Jowy Wrote:(09-11-2013, 12:21 PM)Siobhain Wrote: Game-wise, I believe that the storyline is the same for people from 1.0 as well as new people for ARR. That being the case, I think the game is geared to make you think that you are a hero from Carteneau and before it. Otherwise, it's left open to interpretation.For the most part that has been what I've concluded from in game evidence and seen a few other threads say. The other side I have seen people saying the opposite because of the different openings that 1.0 legacy players get of just appearing and walking into your starting zone as opposed to 2.0 players getting carted in on the chocobo cart and giving the set up that the 2.0 carters are just adventurers from somewhere else just traveling to that zone at the time while the legacy intro seems to indicate the character finally reappearing from the time warp spell cast by Louisoix on those at Carteneau. That seems to be the main point of I contention have found in regards to this.
For RPers I think no one really minds if someone new to ARR claims to have been involved at the battle so long as they've got their lore straight and in reverse, many people who carried over from 1.0 didn't go anywhere near the battle.
It's not just the opening, this is coming from someone who has both a 1.0 and 2.0 character, some of the dialogue is different. Cid actually remembers your character if you played in 1.0, but most of the dialogue is the same. You can RP a character that was at the battle if you want to even if you never played 1.0 as I always felt like the main story and RP story doesn't have to line or nor should it. You wouldn't want ten thousand people claiming that they killed the main Garlean baddie in 1.0.Â
So storyline and mechanic wise the only difference is a few bits of dialogue and a neat tattoo, other than that they are pretty much the same exact story.
 A neat tattoo!? ARGH! *flails* I want one!