Quote:Reinheartv: YoshiP is saying it was set this way so players don’t buy out all the lands right away and end up in situation where none is available. RMT estimated gil has been removed from their amount, they checked how much gil the FC’s have and got the estimates. with battle alone you should be able to earn 15000-18000, little bit over 20000 gil with role bonus every day. If you farm 7 days that’s good amount X number of members. It’s set so players can buy in 3 month time. He says again he will look at situation and make adjustments. The information posted on the patch notes it the highest amount and most likely not much people will buy, he wants people to use this as example to have players talk over how to gain the gil to purchaseThis actually makes me wonder if they're looking at their US markets closely at all. Cus these are more like the US hardcore gamers, and the typical Japanese gamer; I could be mistaken, but from everything I've seen and been told, the average Japanese FFXIV player is much closer to our "hardcore" FFXIV player - they are the ones who grind out a whole bunch of dungeons every night and get in their time in Binding Coil every night, and min-max their five - ten hours online. There's fewer casuals over in the Japanese markets, because their playstyle is just different than ours is, making it almost the reverse of what it is here.
They're not taking the casual gamer market into consideration like...at all. On my good health days, I can play a lot of FFXIV, and I'll do a lot of dungeoning and if I get lucky with item drops, I might make the kind of money they're talking about...but I can't do that every day, and I do like to do more than just grind out dungeons and such. But yes, a casual gamer - which is likely a lot of their US market, maybe not most but a good chunk - isn't going to want to do that every day; and that's not just RPers, I'm talking the casual gamer crowd across the board. People with jobs, school, or both and people with medical conditions that just can't game that much even if they can't go to work or school, plus whatever offline social obligations/desires people in general have.
I do think they've gone about the situation inaccurately, if this information is true. But it may be another one of these instances where it was a cultural difference that created the perspective, and something got lost in translation. They really need to start recognising the differences in playstyles, if that's what's happening (again), and analyse things a bit differently from all the angles...