I'm sorry, Ignacious, but I simply do not believe you. It contradicts everything I've experienced in my games thus far and, more to the point, there is simply no evidence for half the stuff you're asserting (especially the idea that the character creation/customization is heavy on the server-client side, which I have yet to see ANYONE making a big deal out of). I think you're confusing your client-side rendering with server-side data transmission. It only takes a few milliseconds to get all the data to reconstruct a character... it takes a lot longer to take those assets from your hard drive and get it duplicated in your RAM.
At any rate... until someone with insider knowledge or firsthand experience can come in to dispel these mysteries, let's talk about the games instead. Some new trailers:
I think the game shows quite a lot of promise. The roleplaying and crafting features are especially impressive, particularly in light of all these other games that put those on the back burner.
At any rate... until someone with insider knowledge or firsthand experience can come in to dispel these mysteries, let's talk about the games instead. Some new trailers:
I think the game shows quite a lot of promise. The roleplaying and crafting features are especially impressive, particularly in light of all these other games that put those on the back burner.