Losing internet for half a day is not fun in this time and age.
Anyway: the problem with (instant) knockdowns and stuns in Wildstar's mobs is that they last for a fair bit and are always followed up by a heavy hitting attack that you cannot dodge (for you are stunned/knocked down). So you can kiss goodbye to half your health. And that's with a heavily armored class.
I haven't run much into that problem anymore, though, mostly because it looks like things are dying much faster (probably a buff to engineers' damage, I imagine). I should let myself get stunned to see if they changed anything else.
That Azera thingy reminds me a lot to Tera. I think even their title font is similar.
Anyway: the problem with (instant) knockdowns and stuns in Wildstar's mobs is that they last for a fair bit and are always followed up by a heavy hitting attack that you cannot dodge (for you are stunned/knocked down). So you can kiss goodbye to half your health. And that's with a heavily armored class.
I haven't run much into that problem anymore, though, mostly because it looks like things are dying much faster (probably a buff to engineers' damage, I imagine). I should let myself get stunned to see if they changed anything else.
That Azera thingy reminds me a lot to Tera. I think even their title font is similar.