(06-15-2014, 12:59 PM)FreelanceWizard Wrote: ...a maths-wielding linguist customs agent with a magic squirrel.
 Arguably the most awesome description of an arcanist ever.
As to the original question posed, I'd honestly suggest not to allow in-game NPC commentary sway you to/from a character concept, any more than you'd allow the in-game main storyline quests to dictate your character's story or personality.