My schedule varies every week but I voted anyway >.>.
This is mostly a good idea and I hope it gets enough support to actually happen. I know most RP communities in other games have this exact same thing and it’s odd that we don’t. That said, there are some issues that stem from this that are related to current community issues…
When it comes to huge public events, they always tend to be a large success. Lots of people turn out for them. The chat box floods a mile a minute and it’s impossible to keep up on what’s happening. Granted, I doubt that’ll last long here. After the first few weeks of these tavern gatherings, the turnout will likely dwindle to a more manageable level.
That still leaves a very big problem though: the cliques and the big/little shell conundrum. As anyone who’s honestly tried to freelance can attest to (myself included via a secret character who nobody knows yet), freelance Rpers tend to get ignored more often than not. And when they’re not ignored, the other Rpers (whether intentional or not) make it feel like it’s bothersome to waste time Rping with you. This is also true of the big shells when dealing with the smaller RP shells. Again (whether intentional or not), the big shells make the smaller shells feel like they don’t belong there.
Another similar issue to the one mentioned above is the turnout. When big shells have 10-20 members turnout, it’s a bit intimidating to people outside of that shell who may only have 3-5 of their members turn out. This is made worse when those 10-20 members of the bigger shells chat mostly amongst themselves and/or members of other big shells. What’s the point of having community-wide events and then just interacting with the same people you normally interact with? The other Rpers usually end up quietly slipping out because they’re never even given so much as an opening to interact with new people. Obviously, there’s very little that can be done with this issue. It’s not like we can put member limits on events. But the bigger shells do need to be a bit more aware of this problem so they can try to take a more proactive role in working around it. Otherwise, events like these will just keep frustrating freelance Rpers and small RP shells until they just throw in the towel and leave the community altogether (which has already started happening in some instances--and that‘s not a good sign for the community as a whole). I know the big shells don’t know they’re doing this and it’s certainly not being done on purpose. If you’re a member of one of the big shells, these aren’t problems you’re likely to personally run into. But for anyone else on the outside looking in, it’s a very different (and frustrating) story.
Before I get off on an endless rant though, I’ll just say that I support this endeavor. I just hope that it doesn’t turn into any other large public event where the Rpers outside of the big shells get unintentionally shafted time and time again.
This is mostly a good idea and I hope it gets enough support to actually happen. I know most RP communities in other games have this exact same thing and it’s odd that we don’t. That said, there are some issues that stem from this that are related to current community issues…
When it comes to huge public events, they always tend to be a large success. Lots of people turn out for them. The chat box floods a mile a minute and it’s impossible to keep up on what’s happening. Granted, I doubt that’ll last long here. After the first few weeks of these tavern gatherings, the turnout will likely dwindle to a more manageable level.
That still leaves a very big problem though: the cliques and the big/little shell conundrum. As anyone who’s honestly tried to freelance can attest to (myself included via a secret character who nobody knows yet), freelance Rpers tend to get ignored more often than not. And when they’re not ignored, the other Rpers (whether intentional or not) make it feel like it’s bothersome to waste time Rping with you. This is also true of the big shells when dealing with the smaller RP shells. Again (whether intentional or not), the big shells make the smaller shells feel like they don’t belong there.
Another similar issue to the one mentioned above is the turnout. When big shells have 10-20 members turnout, it’s a bit intimidating to people outside of that shell who may only have 3-5 of their members turn out. This is made worse when those 10-20 members of the bigger shells chat mostly amongst themselves and/or members of other big shells. What’s the point of having community-wide events and then just interacting with the same people you normally interact with? The other Rpers usually end up quietly slipping out because they’re never even given so much as an opening to interact with new people. Obviously, there’s very little that can be done with this issue. It’s not like we can put member limits on events. But the bigger shells do need to be a bit more aware of this problem so they can try to take a more proactive role in working around it. Otherwise, events like these will just keep frustrating freelance Rpers and small RP shells until they just throw in the towel and leave the community altogether (which has already started happening in some instances--and that‘s not a good sign for the community as a whole). I know the big shells don’t know they’re doing this and it’s certainly not being done on purpose. If you’re a member of one of the big shells, these aren’t problems you’re likely to personally run into. But for anyone else on the outside looking in, it’s a very different (and frustrating) story.
Before I get off on an endless rant though, I’ll just say that I support this endeavor. I just hope that it doesn’t turn into any other large public event where the Rpers outside of the big shells get unintentionally shafted time and time again.