Does your character have or know any specific in-game abilities or techniques? If so, how do they apply it in combat or even day-to-day activities?
For instance, the pugilist stances. Fist of Earth will allow my character to endure longer and take more hits, but would pretty much force her to play defensively.
Fist of Wind would allow her to move faster overall but in turn, use more of her stamina.
She has not master this icly yet, but Fist of Fire would allow her to hit slightly harder and make her feel a bit warmer too even, but over time, her stamina would slowly drain from it the more it's active.Â
'Shoulder-Tackle' is the only monk ability Chiyo really mastered so far. Just like in-game, it is her go-to gap closer but also takes a toll of her stamina.
For instance, the pugilist stances. Fist of Earth will allow my character to endure longer and take more hits, but would pretty much force her to play defensively.
Fist of Wind would allow her to move faster overall but in turn, use more of her stamina.
She has not master this icly yet, but Fist of Fire would allow her to hit slightly harder and make her feel a bit warmer too even, but over time, her stamina would slowly drain from it the more it's active.Â
'Shoulder-Tackle' is the only monk ability Chiyo really mastered so far. Just like in-game, it is her go-to gap closer but also takes a toll of her stamina.