(01-23-2016, 11:32 AM)Valence Wrote: There is a difference between "based on the lore we currently know" and "based on hypothesises or whims", in my opinion. Maybe I never totally got what pushed people to always want to play the things that are lore delicate, or why they always feel the need to world build lore general facts instead of focusing on local details without much consequences on lore...
I totally understand your view on that, and i'm definitely the last that will go tell people how they are doing it right or wrong (who cares, the better for them!). It's just not how I see things. As I said, I would rather prevent a retcon when I'm proven wrong than having to tell all my friends and contacts "so guys, it would appear that I played something that now totally contradicts the new lore, I knew I was betting on a gamble, and so i'll have to retcon everything that I played with you all up to that point, thanks". Basically.
I'm also fine with a bit of lore bending, but there are limits for me.
Which is, I think, why the "easiest" way of portraying a White Mage is to simply keep it a closely-guarded secret and never speak of it in RP. That way, if it ends up that there's literally no way to do it, you don't really have to retcon anything.
Of course, this begs the question, then, of why it even needs to be on your sheet, but I think a case could be made that the internal story (i.e. what is going on in your character's head at any given moment that is not known by anyone else) can be just as important to a player as the external story everyone sees.