I've always been comfortable with morally grey.
I tend to avoid using the D&D alignment weals as guidelines. They are very, very narrow definitions. Like, neutral does not mean not being good or evil, and the whole point of the system originally was to be a cardinal direction for your character to relate to, and accentuate things that you do, and experience, based around his/her internal intentions. Somewhere along the line, it got turned into a completely different thing.
We end up not even using it in my groups campaigns, anymore, and we end up having much more vibrant characters, and longer campaigns.
Sorry to derail. Just wanted to share.
I tend to avoid using the D&D alignment weals as guidelines. They are very, very narrow definitions. Like, neutral does not mean not being good or evil, and the whole point of the system originally was to be a cardinal direction for your character to relate to, and accentuate things that you do, and experience, based around his/her internal intentions. Somewhere along the line, it got turned into a completely different thing.
We end up not even using it in my groups campaigns, anymore, and we end up having much more vibrant characters, and longer campaigns.
Sorry to derail. Just wanted to share.