New color filters and screen effect patterns have been added for group pose and idling camera.
Selecting a quest marker on the region map will switch to the corresponding area map.
When using a gamepad or controller to scroll around a map, holding RT (R2) will reduce the scroll speed.
Companions and minions can be summoned at the same time.
The time remaining after summoning a companion is now shown in the party list.
If a minion disappears as a result of a character being KO'd, the minion will reappear when the character is revived.
Display resolution for the character model shown in the Character, Try On, Dye, and other windows has been increased. (DirectX 11 and PlayStation® 4 only)
The resizing of UI elements such as Character and similar menus now includes 160%, 180%, and 200% options.
The following have been added to the Currency menu:
  Ventures have been added to the Common tab.
  The Tribal tab has been added, showing beastman currencies.
The following additions and adjustments have been made to the Actions & Traits menu:
  The position of the General tab has been changed.
  Class and job actions are combined under Actions. As such, Job has been removed.
  Actions found under the Actions tab can be assigned to hotbars even if they are not yet available.
  To better distinguish between actions that can and cannot be assigned to the hotbar, the design of their icons has been changed.
  Duty actions have been moved to the General tab.
  The Companion tab has been changed to the Orders tab, which contains both companion actions and orders given to squadron members.
An option has been added to disable duty action inputs performed on gamepad/controller with LT/RT + right analog stick button (L2/R2 + R3).
* This will prevent duty actions from being performed directly via gamepad/controller input. They can still be performed by assigning the duty action to a hotbar.
Target Type: Target Closest Enemies options have been added to the Character Configuration interface.
Targeting
Device Keys/Buttons
Keyboard Tab/Shift+Tab (default setting)
Gamepad/Controller LT/RT+LB/RB (L2/R2+L1/R1)
Target Type
  Type 1 (standard)
  Targets enemy closest to the player without considering depth in terms of the camera position.
  Type 2 (new)
  Targets enemies based on a cone shape originating from the position of the camera.
Stormblood beast tribes added to the Reputation tab of the Character window.
When using a mouse, right-clicking on a hotbar's number cycles through hotbar layouts.
* This function is disabled if the hotbars are locked or the hotbar numbers are not displayed.
The party list can now display up to 10 status effects.
The number of status effects displayed in the party list can be changed via UI Settings in the Character Configuration interface.
UI Element Settings has been added to HUD Layout.
Each UI element can be configured separately.
The following additions and adjustments have been made to HUD Layout:
  Adjustments have been made to the default positions of certain parts of the HUD.
  The party list has been adjusted so that up to eight players, one pet, and one companion can be displayed simultaneously.
  The Duty option has been added to the HUD layout filters.
  This includes PvP UI elements not selectable when using All.
  160%, 180%, and 200% sizes are now available for UI elements.
  The target bar can now be divided into HP, Progress Bar, and Status.
To enable this function, select Target Bar from HUD Layout, then select Display Target Info Independently.
  The Status Info UI element has been divided into Enhancements, Enfeeblements, and Other.
The Job Gauge has been adjusted as follows:
Dragoon
The number of units required for the full gaze of the first brood has been reduced from 4 to 3.
Bard
A gauge indicating the duration of Straight Shot's increased critical hit rate effect has been added.
Machinist
A gauge indicating the duration of Hot Shot's increased physical damage effect has been added.
A simple mode has been added to the Job Gauge under UI Element Settings.
A warning message will now appear when attempting to join a duty via the Duty Finder if gear condition is 30% or lower.
Following adjustments to the main scenario guide, changes have been made to the timing with which the sidequest "My Feisty Little Chocobo" and job unlock quests are displayed.
The numbers shown on the EXP bar now include commas.
When cycling through inventory tabs with a gamepad or controller, the active tab will now loop back to the first tab of your inventory.
The most recently used chat mode will be saved when logging out, and will be retained upon logging back in.
The icons for the Wave and Goodbye emotes have been redesigned.
Wave
Goodbye
The following additions have been made to the Character Configuration interface:
Control Settings
Target Tab
Target Type: Target Closest Enemies
Type 1: Ignore Depth
Type 2: Cone
UI Settings
Party List Tab
Party List
Status Effect Icon Display Maximum
Hotbar Settings
Cross Tab
Enable cross hotbar
Enable Duty Action Input
The following have been removed from the Character Configuration interface:
* They can now be found under UI Element Settings in HUD Layout.
UI Settings
HUD Tab
Display enhancements & enfeeblements
Status Icon Display Type
Display target information
When viewing the credits, 2 on the numeric keypad adjusts the speed, and 0 pauses.
The following text commands have been added:
Command Description
/title "USAGE:
/title [subcommand]
→Change your currently selected title.
>>Subcommands:
set ""title""
Change your current title to ""title."" clear
Display no title.
A random title will be set when none is specified.
>>Example:
/title set ""The Heart of the Party""
(Set title as ""The Heart of the Party."")"
/bahamutsize USAGE:
/bahamutsize [subcommand]
→Changes your Demi-Bahamut display settings. These settings will not apply to other players.
>>Subcommands:
large
Set Demi-Bahamut size to large.
medium
Set Demi-Bahamut size to medium.
small
Set Demi-Bahamut size to small.
Toggles between small, medium, and large when no subcommand is specified.
/roleplaying Usage:
/roleplaying [subcommand]
→Set your online status to Role-playing.
>>Subcommands:
on Set your status to Role-playing.
off Set your status to Online.
Toggle between Role-playing and Online when no subcommand is specified.
/emotelog USAGE:
/emotelog [subcommand]
→Toggle the display of log messages when using emotes.
>>Subcommands:
on
Enable the display of log messages when using emotes.
off
Disable the display of log messages when using emotes.
Toggles the display of log messages on and off when no subcommand is specified.
/jobhudmode USAGE:
/jobhudmode [subcommand]
→Toggle job gauges between normal and simple mode.
>>Subcommands:
1
Toggle first job gauge between normal and simple mode.
2
Toggle second job gauge between normal and simple mode.
Toggles all active job gauges when no subcommand is specified.
/mastervolume USAGE:
/mastervolume [subcommand]
→Adjust master volume settings.
>>Subcommands:
[volume number]
Set master volume to the specified volume level.
Levels available: 1-100.
Toggles mute on and off when no subcommand specified.
/bgm USAGE:
/bgm [subcommand]
→Adjust BGM volume settings.
>>Subcommands:
[volume number]
Set BGM to the specified volume level.
Levels available: 1-100.
Toggles BGM on and off when no subcommand specified.
/soundeffects USAGE:
/soundeffects [subcommand]
→Adjust sound effects volume settings.
>>Subcommands:
[volume number]
Set sound effects to the specified volume level.
Levels available: 1-100.
Toggles sound effects on and off when no subcommand specified.
/voice USAGE:
/voice [subcommand]
→Adjust voice volume settings.
>>Subcommands:
[volume number]
Set voice to the specified volume level.
Levels available: 1-100.
Toggles voice on and off when no subcommand specified.
/systemsounds "USAGE:
/systemsounds [subcommand]
→Adjust system sounds volume settings.
>>Subcommands:
[volume number]
Set system sounds to the specified volume level.
Levels available: 1-100.
Toggles system sounds on and off when no subcommand specified."
/ambientsounds USAGE:
/ambientsounds [subcommand]
→Adjust ambient sounds volume settings.
>>Subcommands:
[volume number]
Set ambient sounds to the specified volume level.
Levels available: 1-100.
Toggles ambient sounds on and off when no subcommand specified.
/soundeffectsself USAGE:
/soundeffectsself [subcommand]
→Adjust player effects volume settings for self.
>>Subcommands:
[volume number]
Set player effects for self to the specified volume level.
Levels available: 1-100.
Toggles player effects volume for self on and off when no subcommand specified.
/soundeffectsparty USAGE:
/soundeffectsparty [subcommand]
→Adjust player effects volume settings for your party.
>>Subcommands:
[volume number]
Set player effects for your party to the specified volume level.
Levels available: 1-100.
Toggles player effects volume for your party on and off when no subcommand specified.
/soundeffectsother USAGE:
/soundeffectsother [subcommand]
→Adjust player effects volume settings for other PCs.
>>Subcommands:
[volume number]
Set player effects for other PCs to the specified volume level.
Levels available: 1-100.
Toggles player effects volume for other PCs on and off when no subcommand specified.
/systemsoundsspeaker USAGE:
/systemsoundsspeaker [subcommand]
→Adjust system volume settings for speakers.
>>Subcommands:
[volume number]
Set system sound volume for speakers to the specified volume level.
Levels available: 1-100.
Toggles system sound on and off when no subcommand specified.
/titlcamera USAGE:
/titlcamera [subcommand]
→Adjust 3rd person camera angle settings.
>>Subcommands:
[angle number]
Set 3rd person camera angle to the specified setting.
Settings available: 1-100
/groundsit USAGE:
/groundsit
→Assume a sitting position.
Certain emotes have special sitting equivalents. Does not sit your character in a chair even if the chair is nearby.
/squats USAGE:
/squats [subcommand]
→Do a set of squats.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/pushups USAGE:
/pushups [subcommand]
→Do a set of push-ups.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/situps USAGE:
/situps [subcommand]
→Do a set of sit-ups.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/breathcontrol USAGE:
/breathcontrol [subcommand]
→Take a breath and relax.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/converse USAGE:
/converse [subcommand]
→Strike up a conversation.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/concentrate USAGE:
/concentrate [subcommand]
→Knit your brows in thought.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/disturbed USAGE:
/disturbed [subcommand]
→Twist your face in confusion.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/simper USAGE:
/simper [subcommand]
→Give a lazy smile.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/beam USAGE:
/beam [subcommand]
→Grin from ear to ear.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/attention USAGE:
/attention [subcommand]
→Stand at attention.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/atease USAGE:
/atease [subcommand]
→Stand relaxed with your feet apart.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/box USAGE:
/box [subcommand]
→Put up your dukes.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/ritualprayer USAGE:
/ritualprayer [subcommand]
→Offer a prayer to the gods.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
New phrases have been added to the auto-translation dictionary.
Adjustments have been made to certain terms in the auto-translation dictionary.
New music has been added.
Adjustments have been made to veteran rewards.
The required total number of subscription days has been reduced to make it easier for newer players to acquire veteran rewards. In addition, it is now possible to obtain most veteran rewards in-game.
Learn more about changes to veteran rewards.
The following optional items are now available for purchase from the FINAL FANTASY XIV: Mog Station:
Tales of Adventure: One Retainer's Journey I
Metallic Orange Dye
Metallic Yellow Dye
Gold Leaf Interior Wall
Gold Leaf Flooring
Vampire's Vest
Continental Eye
Piping Hot Pumpkin Stew
All Saints' Wake Orchestrion Roll
Up at Dawn Orchestrion Roll
Far Eastern Noble's Attire
Selecting a quest marker on the region map will switch to the corresponding area map.
When using a gamepad or controller to scroll around a map, holding RT (R2) will reduce the scroll speed.
Companions and minions can be summoned at the same time.
The time remaining after summoning a companion is now shown in the party list.
If a minion disappears as a result of a character being KO'd, the minion will reappear when the character is revived.
Display resolution for the character model shown in the Character, Try On, Dye, and other windows has been increased. (DirectX 11 and PlayStation® 4 only)
The resizing of UI elements such as Character and similar menus now includes 160%, 180%, and 200% options.
The following have been added to the Currency menu:
  Ventures have been added to the Common tab.
  The Tribal tab has been added, showing beastman currencies.
The following additions and adjustments have been made to the Actions & Traits menu:
  The position of the General tab has been changed.
  Class and job actions are combined under Actions. As such, Job has been removed.
  Actions found under the Actions tab can be assigned to hotbars even if they are not yet available.
  To better distinguish between actions that can and cannot be assigned to the hotbar, the design of their icons has been changed.
  Duty actions have been moved to the General tab.
  The Companion tab has been changed to the Orders tab, which contains both companion actions and orders given to squadron members.
An option has been added to disable duty action inputs performed on gamepad/controller with LT/RT + right analog stick button (L2/R2 + R3).
* This will prevent duty actions from being performed directly via gamepad/controller input. They can still be performed by assigning the duty action to a hotbar.
Target Type: Target Closest Enemies options have been added to the Character Configuration interface.
Targeting
Device Keys/Buttons
Keyboard Tab/Shift+Tab (default setting)
Gamepad/Controller LT/RT+LB/RB (L2/R2+L1/R1)
Target Type
  Type 1 (standard)
  Targets enemy closest to the player without considering depth in terms of the camera position.
  Type 2 (new)
  Targets enemies based on a cone shape originating from the position of the camera.
Stormblood beast tribes added to the Reputation tab of the Character window.
When using a mouse, right-clicking on a hotbar's number cycles through hotbar layouts.
* This function is disabled if the hotbars are locked or the hotbar numbers are not displayed.
The party list can now display up to 10 status effects.
The number of status effects displayed in the party list can be changed via UI Settings in the Character Configuration interface.
UI Element Settings has been added to HUD Layout.
Each UI element can be configured separately.
The following additions and adjustments have been made to HUD Layout:
  Adjustments have been made to the default positions of certain parts of the HUD.
  The party list has been adjusted so that up to eight players, one pet, and one companion can be displayed simultaneously.
  The Duty option has been added to the HUD layout filters.
  This includes PvP UI elements not selectable when using All.
  160%, 180%, and 200% sizes are now available for UI elements.
  The target bar can now be divided into HP, Progress Bar, and Status.
To enable this function, select Target Bar from HUD Layout, then select Display Target Info Independently.
  The Status Info UI element has been divided into Enhancements, Enfeeblements, and Other.
The Job Gauge has been adjusted as follows:
Dragoon
The number of units required for the full gaze of the first brood has been reduced from 4 to 3.
Bard
A gauge indicating the duration of Straight Shot's increased critical hit rate effect has been added.
Machinist
A gauge indicating the duration of Hot Shot's increased physical damage effect has been added.
A simple mode has been added to the Job Gauge under UI Element Settings.
A warning message will now appear when attempting to join a duty via the Duty Finder if gear condition is 30% or lower.
Following adjustments to the main scenario guide, changes have been made to the timing with which the sidequest "My Feisty Little Chocobo" and job unlock quests are displayed.
The numbers shown on the EXP bar now include commas.
When cycling through inventory tabs with a gamepad or controller, the active tab will now loop back to the first tab of your inventory.
The most recently used chat mode will be saved when logging out, and will be retained upon logging back in.
The icons for the Wave and Goodbye emotes have been redesigned.
Wave
Goodbye
The following additions have been made to the Character Configuration interface:
Control Settings
Target Tab
Target Type: Target Closest Enemies
Type 1: Ignore Depth
Type 2: Cone
UI Settings
Party List Tab
Party List
Status Effect Icon Display Maximum
Hotbar Settings
Cross Tab
Enable cross hotbar
Enable Duty Action Input
The following have been removed from the Character Configuration interface:
* They can now be found under UI Element Settings in HUD Layout.
UI Settings
HUD Tab
Display enhancements & enfeeblements
Status Icon Display Type
Display target information
When viewing the credits, 2 on the numeric keypad adjusts the speed, and 0 pauses.
The following text commands have been added:
Command Description
/title "USAGE:
/title [subcommand]
→Change your currently selected title.
>>Subcommands:
set ""title""
Change your current title to ""title."" clear
Display no title.
A random title will be set when none is specified.
>>Example:
/title set ""The Heart of the Party""
(Set title as ""The Heart of the Party."")"
/bahamutsize USAGE:
/bahamutsize [subcommand]
→Changes your Demi-Bahamut display settings. These settings will not apply to other players.
>>Subcommands:
large
Set Demi-Bahamut size to large.
medium
Set Demi-Bahamut size to medium.
small
Set Demi-Bahamut size to small.
Toggles between small, medium, and large when no subcommand is specified.
/roleplaying Usage:
/roleplaying [subcommand]
→Set your online status to Role-playing.
>>Subcommands:
on Set your status to Role-playing.
off Set your status to Online.
Toggle between Role-playing and Online when no subcommand is specified.
/emotelog USAGE:
/emotelog [subcommand]
→Toggle the display of log messages when using emotes.
>>Subcommands:
on
Enable the display of log messages when using emotes.
off
Disable the display of log messages when using emotes.
Toggles the display of log messages on and off when no subcommand is specified.
/jobhudmode USAGE:
/jobhudmode [subcommand]
→Toggle job gauges between normal and simple mode.
>>Subcommands:
1
Toggle first job gauge between normal and simple mode.
2
Toggle second job gauge between normal and simple mode.
Toggles all active job gauges when no subcommand is specified.
/mastervolume USAGE:
/mastervolume [subcommand]
→Adjust master volume settings.
>>Subcommands:
[volume number]
Set master volume to the specified volume level.
Levels available: 1-100.
Toggles mute on and off when no subcommand specified.
/bgm USAGE:
/bgm [subcommand]
→Adjust BGM volume settings.
>>Subcommands:
[volume number]
Set BGM to the specified volume level.
Levels available: 1-100.
Toggles BGM on and off when no subcommand specified.
/soundeffects USAGE:
/soundeffects [subcommand]
→Adjust sound effects volume settings.
>>Subcommands:
[volume number]
Set sound effects to the specified volume level.
Levels available: 1-100.
Toggles sound effects on and off when no subcommand specified.
/voice USAGE:
/voice [subcommand]
→Adjust voice volume settings.
>>Subcommands:
[volume number]
Set voice to the specified volume level.
Levels available: 1-100.
Toggles voice on and off when no subcommand specified.
/systemsounds "USAGE:
/systemsounds [subcommand]
→Adjust system sounds volume settings.
>>Subcommands:
[volume number]
Set system sounds to the specified volume level.
Levels available: 1-100.
Toggles system sounds on and off when no subcommand specified."
/ambientsounds USAGE:
/ambientsounds [subcommand]
→Adjust ambient sounds volume settings.
>>Subcommands:
[volume number]
Set ambient sounds to the specified volume level.
Levels available: 1-100.
Toggles ambient sounds on and off when no subcommand specified.
/soundeffectsself USAGE:
/soundeffectsself [subcommand]
→Adjust player effects volume settings for self.
>>Subcommands:
[volume number]
Set player effects for self to the specified volume level.
Levels available: 1-100.
Toggles player effects volume for self on and off when no subcommand specified.
/soundeffectsparty USAGE:
/soundeffectsparty [subcommand]
→Adjust player effects volume settings for your party.
>>Subcommands:
[volume number]
Set player effects for your party to the specified volume level.
Levels available: 1-100.
Toggles player effects volume for your party on and off when no subcommand specified.
/soundeffectsother USAGE:
/soundeffectsother [subcommand]
→Adjust player effects volume settings for other PCs.
>>Subcommands:
[volume number]
Set player effects for other PCs to the specified volume level.
Levels available: 1-100.
Toggles player effects volume for other PCs on and off when no subcommand specified.
/systemsoundsspeaker USAGE:
/systemsoundsspeaker [subcommand]
→Adjust system volume settings for speakers.
>>Subcommands:
[volume number]
Set system sound volume for speakers to the specified volume level.
Levels available: 1-100.
Toggles system sound on and off when no subcommand specified.
/titlcamera USAGE:
/titlcamera [subcommand]
→Adjust 3rd person camera angle settings.
>>Subcommands:
[angle number]
Set 3rd person camera angle to the specified setting.
Settings available: 1-100
/groundsit USAGE:
/groundsit
→Assume a sitting position.
Certain emotes have special sitting equivalents. Does not sit your character in a chair even if the chair is nearby.
/squats USAGE:
/squats [subcommand]
→Do a set of squats.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/pushups USAGE:
/pushups [subcommand]
→Do a set of push-ups.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/situps USAGE:
/situps [subcommand]
→Do a set of sit-ups.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/breathcontrol USAGE:
/breathcontrol [subcommand]
→Take a breath and relax.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/converse USAGE:
/converse [subcommand]
→Strike up a conversation.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/concentrate USAGE:
/concentrate [subcommand]
→Knit your brows in thought.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/disturbed USAGE:
/disturbed [subcommand]
→Twist your face in confusion.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/simper USAGE:
/simper [subcommand]
→Give a lazy smile.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/beam USAGE:
/beam [subcommand]
→Grin from ear to ear.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/attention USAGE:
/attention [subcommand]
→Stand at attention.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/atease USAGE:
/atease [subcommand]
→Stand relaxed with your feet apart.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/box USAGE:
/box [subcommand]
→Put up your dukes.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
/ritualprayer USAGE:
/ritualprayer [subcommand]
→Offer a prayer to the gods.
>>Subcommands:
motion Perform motion only.
Both text and motion will be displayed when no subcommand is specified.
New phrases have been added to the auto-translation dictionary.
Adjustments have been made to certain terms in the auto-translation dictionary.
New music has been added.
Adjustments have been made to veteran rewards.
The required total number of subscription days has been reduced to make it easier for newer players to acquire veteran rewards. In addition, it is now possible to obtain most veteran rewards in-game.
Learn more about changes to veteran rewards.
The following optional items are now available for purchase from the FINAL FANTASY XIV: Mog Station:
Tales of Adventure: One Retainer's Journey I
Metallic Orange Dye
Metallic Yellow Dye
Gold Leaf Interior Wall
Gold Leaf Flooring
Vampire's Vest
Continental Eye
Piping Hot Pumpkin Stew
All Saints' Wake Orchestrion Roll
Up at Dawn Orchestrion Roll
Far Eastern Noble's Attire