(11-20-2017, 12:27 PM)Unnamed Mercenary Wrote: Off topic:to clarify from active wow player:
One of the major issues with WoW's "phase" system is that you have no control over which servers are melded in or which zone you'll end up being displayed on. AFAIK, this gets more complicated when parties of people with at different parts of WoW's MSQ group together as their maps are instanced, but instead of having the NPCs generated client-side like FFXIV does, all NPCs in WoW are server-side and a cross-realm group will only get one map, some of which will not be correctly up to date for the players.
the Cross server issue as of this expansion was "MOSTLY" fixed with phasing different versions of a quest. Some people just can't see things like the dead whelps but you can still see your friend doing that quest. But FF14's MSQ is a giant 'attunement quest' compared to most MMO's.Â
 But yes for 90% of the Phasing, wow's CRZ issue is more problematic with RP communities and even the PVP-RP servers (who you also can get PVP players from other servers)
A system like what wow did for ff14 is not going to work and will effectively kill ALL community in the coming years. While yes Battle.net lets you cross faction chat, invite people to their server (yes that's a thing for RPers who advertise in group finder) for the general audience? It's just hell and out of your control less you are with a friend who invited you to join them on Moonguard in a group...even then CRZ does not work for Major capitals on RP servers last i check purely because of RP reasons.
anyways back on topic again. Just wanted to clarify the CRZ thing-
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