The thing is that all Au Ra RPers are forced to make their characters leave their land or not be RPed at all. I just wish there were more possibilities than that single one, that's all.
As for the Xaela lore, I guess I was disappointed because (to me) it was like seeing a nice cake and being told I couldn't try it, haha. I read the post like "do you see these awesome tribal wars in unknown lands full of history? Sorry, you're going to miss them all because you're forced into the single RP route of emigration!"
In any case, emigrating is also fun. But since I want to play two different Au Ras (one from each clan), I'll still pay attention to any new lore info, just in case any Au Ra NPC is spotted living in the new 3.0 lands. That'd be really awesome, as I'd also love to experience the new lands from a native's perspective >A<
As for the Xaela lore, I guess I was disappointed because (to me) it was like seeing a nice cake and being told I couldn't try it, haha. I read the post like "do you see these awesome tribal wars in unknown lands full of history? Sorry, you're going to miss them all because you're forced into the single RP route of emigration!"
In any case, emigrating is also fun. But since I want to play two different Au Ras (one from each clan), I'll still pay attention to any new lore info, just in case any Au Ra NPC is spotted living in the new 3.0 lands. That'd be really awesome, as I'd also love to experience the new lands from a native's perspective >A<
Clover Blake (Hyur) /Â K'mih Yohko (Miqo'te)