Personally when I go to RP in the Quicksands, I invite to PT who I RP with and RP in /party, using /say only for things that I think my character would say loud enough to be overheard by those nearby. After all, when you walk into a bar IRL you don't hear everything people say at their tables, no?
I'd recommend more people to do this, but then there's the "but I want others to know I'm RPing so they can approach!" argument.
Which brings me back to the daaaamned "IC/RPing" status icon to show next to our name over our heads I've been asking to the Devs for a year now. We need that thing ; ;!
I'd recommend more people to do this, but then there's the "but I want others to know I'm RPing so they can approach!" argument.
Which brings me back to the daaaamned "IC/RPing" status icon to show next to our name over our heads I've been asking to the Devs for a year now. We need that thing ; ;!
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.