Incentives are definitely needed. Particularly for stuff people find tedious. I don't like content to be nerfed unless there's no viable alternative. It makes stuff boring and whilst I'm sure some people have fun pulling half a dungeon and burning it down that just doesn't interest me in the slightest.
Take Pharos Sirius for instance: people whined that it was too difficult and now Siren hits like a wet noodle. The dungeon was also completely optional and whatever interesting mechanics Siren once had are no longer dangerous because you can literally count on surviving anything she throws at you unless something goes terribly wrong.
Take Pharos Sirius for instance: people whined that it was too difficult and now Siren hits like a wet noodle. The dungeon was also completely optional and whatever interesting mechanics Siren once had are no longer dangerous because you can literally count on surviving anything she throws at you unless something goes terribly wrong.