(06-09-2015, 07:57 PM)Aya Wrote:(06-09-2015, 07:54 PM)Warren Castille Wrote: I'm still having trouble finding out what the actual argument/discussion here is now. Is it people wanting to play the whole MSQ as an Au Ra <Newjob>? Is it people complaining about systems we don't know about yet in the form of 2.0 Trials and story DF content? Is it people complaining about needing to grind to 2.55 completion for alts?The essence is people disagreeing over whether or not it is a good design decision to require the MSQ to be completed to access Heavensward content. The most salient frustration seems to be with regard to classes (I think the Au Ra will be open regardless?), but I think for many of us it has more to do with being worried about the reaction of new players, and general dissatisfaction with that kind of design.
I was definitely disappointed to hear that Ishgard will be so gated. I had hoped to make alts for Aya's family in Ishgard, but that's a simple impossibility now - but that's kind of tangential to my dislike of this design decision.  Which really has more to do with being unhappy about them doubling down on the element of FF XIV that I like the least
To be blunt I doubt very many of the people in this thread are familiar enough with game design and economics to state what is and isn't a 'good design decision' when it comes to FFXIV.
That's not to suggest that speculation and opinions on the matter is a terrible thing but FFXIV has been steadily growing since launch and boasts some very passionate developers who know exactly what they are doing.
If and when FFXIV begins bleeding subscriptions and a significant amount of people claim to be bored of the game then, yes - the complains may be more legitimate. As of now, however, it seems like it's really just a vocal minority grumbling in what has become quite the echo chamber.
The people who stick around obviously enjoy other aspects of the game enough to endure the perceived problems. If they don't feel it's worthwhile to endure minor inconveniences then it begs the question as to why they remain.
When I stopped enjoying WoW due to the negatives outweighing the positives I stopped playing and sought out something else. There's currently more MMO's on the market than ever before - each with a fairly decent population - so there's by no means a lack of viable alternatives out there.