(06-20-2015, 03:43 AM)Jonexe Wrote:Both are mad supersoldiers who have different origins for their insanity; Kefka just reacts to it by behaving like a cartoon villain. Sephiroth is more subtle about it, but he's just as insane and lacking in human compassion as Kefka. They simply took the time to develop his character. Their approach was different, but at their core the characters are really similar. Mad super soldiers with god complexes and a psychotic lack of understanding of other human beings. Whether one was successful or not says nothing about the character save the plot mandated whether their plan worked or didn't. Had FF7 been written as such, Sephiroth's meteor would have had similar results to Kefka's destruction of the world. Even his final boss forms look similar.(06-19-2015, 11:24 PM)Caspar Wrote: Btw, Sephiroth is a Kefka with depth. Feel free to impale me now.
You can like and dislike whatever you want; this is just flat not true.
Kefka is a psychopath through and through. He's deranged from the very first meeting with him. Additionally, when he wants to obtain the power of the Goddess he, well, does so. And then destroys the known world and pulls it down into a ruinous cycle that would have eventually killed all life on the planet unless he was stopped.
Sephiroth is much more collected, even at his worst moments. He succeed at summon Meteor...... and that's about it. Oh, he killed the President and Aeris. But we see his decent into madness, we know why he is the way he is. He's a hero that falls once the truth of his existence is finally understood.
They're entirely different characters in every way save the "Kill all humans" aspect of their ultimate plans.
If not for it being en-vogue to hate Sephiroth and FF7 for years due to the game's unwholesome popularity, I think a lot of people would actually prefer Sephiroth to Kefka, as he has tangible reasons for going mad, and that is one of the few things outside of external elements like design and behavior that really separates them. Kefka was really popular for years, too, and this is one of the reasons I never understood why. It felt like I was getting the same, only less, with him. (It doesn't help that the laughing mad psychopath archetype was done better in Suikoden II anyway, which I played before 6 despite it being a later game.)
Though I'm sort of venting, since it's something I always found weirdly off-putting. Like how people called Cloud emo, when if anything his lack of emotion and slow reclaiming of them was more defining. Hell he spent a good chunk of the game catatonic; if anything they should take issue with that! Even years later, people just didn't *get* FF7, both the fans, and the haters, and the unneeded proliferation of spin off titles only worsened this. Not that it was a particularly deep game or anything, but the wonky translation really made it more obtuse than it really was. I wonder if this remake will contribute to the problem or make things better.
But yeah, I hope the new translation does more to give character to the portrayal of the original story. They've been really dry and boring in a lot of the crossovers they've done featuring FF7 characters, particularly in groaners like KHII. I think to a certain degree, the bad translation has influenced people's impressions of the characters too. So many of Sephiroth's scenes are just him talking at Cloud until he loses his shit, and I felt that totally didn't work in the original game.
ã€Œè’¼æ°—ç ²ã€ã‚’使ã‚ã–ã‚‹ã‚’å¾—ãªã„!
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.