DRK really needs a few more buffs.
1) Allow us to use Blood Weapon in Grit.
2) Buff Dark Dance to increase parry rate to 30/40% > 60% (making it more of a parallel to Bulwark).
3) Put Reprisal on GCD (allowing a DRK MT to keep the damage debuff 100% of the time in an ideal scenario)
4) Buff Shadow Wall to 40%, either by default or with a trait.
5) Remove Hasty Reprisal (useless if Reprisal is on GCD) and Enhanced Unmend (completely useless), and replace them with new traits, maybe a buff for Shadow Wall and, I dunno, something else.
6) Shorten Living Dead cooldown. I get it, you can get 20 seconds invincibility with it, but it requires you and your healer(s) to be in perfect syncrony.
7) Buff Sole Survivor to something like 50% HP and MP recovered. 20% seems hardly worth it.
EDIT: Also, replace Delirium's debuff with something else. No real reason to use it if you have a MNK with you.
1) Allow us to use Blood Weapon in Grit.
2) Buff Dark Dance to increase parry rate to 30/40% > 60% (making it more of a parallel to Bulwark).
3) Put Reprisal on GCD (allowing a DRK MT to keep the damage debuff 100% of the time in an ideal scenario)
4) Buff Shadow Wall to 40%, either by default or with a trait.
5) Remove Hasty Reprisal (useless if Reprisal is on GCD) and Enhanced Unmend (completely useless), and replace them with new traits, maybe a buff for Shadow Wall and, I dunno, something else.
6) Shorten Living Dead cooldown. I get it, you can get 20 seconds invincibility with it, but it requires you and your healer(s) to be in perfect syncrony.
7) Buff Sole Survivor to something like 50% HP and MP recovered. 20% seems hardly worth it.
EDIT: Also, replace Delirium's debuff with something else. No real reason to use it if you have a MNK with you.