I've heard paladin and war went beastmode after the new abilities and buffs, while Drk is maybe comparable or worse than the previous two tanks in 2.0. In particularly the lack of synergy with the party and weirdness of blood weapon I've heard cited as problems.
Of the three classes, Astro from what I've heard from others in my raiding ls is the most competitive with others in its class, somewhat comparable to the other two healing classes and still bringing something unique to the plate in its utility.
Machinist definitely needs buffs, Dark Knight maybe a small amount. Not sure how severe it is, but I figure they want to avoid the problems with Bard this time around, and I'm glad because that was insufferable and I still kind of have a grudge against Bards for it, back in 2.0. Woe to those who picked up the class because it was the path of least resistance, and not because they legitimately enjoyed it...
Of the three classes, Astro from what I've heard from others in my raiding ls is the most competitive with others in its class, somewhat comparable to the other two healing classes and still bringing something unique to the plate in its utility.
Machinist definitely needs buffs, Dark Knight maybe a small amount. Not sure how severe it is, but I figure they want to avoid the problems with Bard this time around, and I'm glad because that was insufferable and I still kind of have a grudge against Bards for it, back in 2.0. Woe to those who picked up the class because it was the path of least resistance, and not because they legitimately enjoyed it...
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AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.