(06-22-2015, 11:18 AM)Aaron Wrote:Seeing as all new raids take into account Healer and rank DPS, yes, yes it is.(06-22-2015, 10:49 AM)Meena Wrote:DRK is meant to be a tank though. Dps shouldn't really be its saving grace.(06-22-2015, 07:11 AM)mongi291 Wrote: DRK really needs a few more buffs.
1) Allow us to use Blood Weapon in Grit.
2) Buff Dark Dance to increase parry rate to 30/40% > 60% (making it more of a parallel to Bulwark).
3) Put Reprisal on GCD (allowing a DRK MT to keep the damage debuff 100% of the time in an ideal scenario)
4) Buff Shadow Wall to 40%, either by default or with a trait.
5) Remove Hasty Reprisal (useless if Reprisal is on GCD) and Enhanced Unmend (completely useless), and replace them with new traits, maybe a buff for Shadow Wall and, I dunno, something else.
6) Shorten Living Dead cooldown. I get it, you can get 20 seconds invincibility with it, but it requires you and your healer(s) to be in perfect syncrony.
7) Buff Sole Survivor to something like 50% HP and MP recovered. 20% seems hardly worth it.
EDIT: Also, replace Delirium's debuff with something else. No real reason to use it if you have a MNK with you.
However, DRK has the benefit of being able to tank and pull 600+ dps.
I don't.. I mean, its an amazing class. people jus havent figured out all the kinks to it.
And correct WAR can out dps a DRk, however, they cannot tank efficently while not in defiance stance, where as DRK can tank and deal near equal dps.
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