I enjoy Dark Knight tanking greatly. It's hard to describe, but if I had to say it sort of feels like I'm "dueling" every encounter. There are just so many tools for a Dark Knight to use to adapt to a situation that it feels like a dance.
Lots of auto-attacks? Dark Arts + Dark Passage > Dark Dance with Dark Arts if mana is available (wow that's a lot of dark). Blind the enemy, then throw on that sweet parry/dodge bonus. Magic damage? Dark Mind. Do I feel pretty confident that I'll hold hate? Turn off Grit, throw up Shadow Skin, and hit Blood Weapon for some extra deeps and MP regen.
Of course, once the DRK's cooldowns are up then they're rather flimsy. They don't have the blocking or extra armor of the Paladin and don't have the bonus health and healing of Warrior. One thing that would help is making Reprisal refresh its cooldown on parry instead of activating on parry so we actually have control over our damage reduction debuff instead of being given to the dogs of RNG.
Also, the animation for Carve and Spit is amazing.
Lots of auto-attacks? Dark Arts + Dark Passage > Dark Dance with Dark Arts if mana is available (wow that's a lot of dark). Blind the enemy, then throw on that sweet parry/dodge bonus. Magic damage? Dark Mind. Do I feel pretty confident that I'll hold hate? Turn off Grit, throw up Shadow Skin, and hit Blood Weapon for some extra deeps and MP regen.
Of course, once the DRK's cooldowns are up then they're rather flimsy. They don't have the blocking or extra armor of the Paladin and don't have the bonus health and healing of Warrior. One thing that would help is making Reprisal refresh its cooldown on parry instead of activating on parry so we actually have control over our damage reduction debuff instead of being given to the dogs of RNG.
Also, the animation for Carve and Spit is amazing.