As it seems that most of those reasons can often be summarized into grossly a handful of tropes - the hero (fame and wealth), the lost love (looking for a lost friend/lover or family member), the exile (being dragged into an adventurer against ones's wishes), the vagabond (being on a trip for revenge), the missionary (traveling to spread the word of an ideal), the traveler (traveling to experience the world), and the rebel (fleeing one's home) - I chose the two latter. Those from the top of my head, probably more of them.
Suen left her family because she was a misfit unable to cope with gridanian and keeper expectations. Strong arguments happened eventually, leading to rash decisions, and she was soon on her own on the road, thinking of herself as a traveler of sorts. She's after everything she deems "cool" or "wicked".
Suen left her family because she was a misfit unable to cope with gridanian and keeper expectations. Strong arguments happened eventually, leading to rash decisions, and she was soon on her own on the road, thinking of herself as a traveler of sorts. She's after everything she deems "cool" or "wicked".
Balmung:Â Suen Shyu