(07-16-2013, 08:27 AM)Clover Wrote: I'm curious, though. How does one have IC conversations in a linkshell, if all the characters are supposed to be far away from one another? (?_?)
As has been mentioned previously this Link Shell is OOC, however to answer your question these are my thoughts on how an IC Link Shell (or IC Free Company chat channel) might work. Â Feel free to use and/or adjust to suit your needs if you wish.
- To join a Link Shell a character needs to be given an item by the owner, or a designated member, of the Link Shell.
- This item could be said to be a magical shell that is attuned to the person it is given to so only their voice activates it.
- When you talk into the shell the words can be heard coming from every other shell, and vice versa you can hear from your shell whatever is said into any of the other shells
- When you say 'Hello' into the channel you are signally you're actively listening to your shell (logged on, come back from AFK, etc.) having just woken up. Perhaps you carry it on a chain around your neck to make it easier to hear, or perhaps it is small enough to be an earring.
- When you say 'Bye' into the channel you are signally you're no longer listening to your shell (logging off, going AFK, etc.) as you're putting it in your backpack because you don't want to make any noise that could alert the bandits nearby, etc.
- The above guidelines give some interesting opportunities for roleplay, for example:  If someone asks a question to someone else who was talking on the channel only a few minutes ago but that person doesn't now respond yet hasn't said 'Bye' there could be some concern that something has happened to that person.  Perhaps a search/rescue party needs to organize.