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Um, wow, this is such a cool thread. Â Um, I don't want to foul anything up, but I decided that Nimie would be a bit divorced from Duskwight culture, as she left of her own accord to explore and learn the magicks and histories of the overworld. Â She promised, however, that she'd return once her curiosity was sated. Â She was always a bit of an odd one - always with her head in the metaphorical clouds.
Then Dalamud fell, and the cave that housed Clan Valeroyant was crushed - their fate, unknown. Â Nimie was, to put it lightly, devastated. Â She just sort of, aimlessly wandered from place to place after that calamity, not really having a purpose in mind.
Then she eventually drifted into the port of Limsa Lominsa, and, well. Â A town of pirates, thieves, and other outcasts? Â A rather nice place for a Duskwight wanderer. Â And, in learning the art of arcanima, her curiosity for the world was rekindled, and so she found herself once again.
I'm sorry that this isn't as fleshed out as most of yours, I haven't actually started RPing with her yet, though I certainly intend to, once I either remake her or transfer her over to Balmung.
Then Dalamud fell, and the cave that housed Clan Valeroyant was crushed - their fate, unknown. Â Nimie was, to put it lightly, devastated. Â She just sort of, aimlessly wandered from place to place after that calamity, not really having a purpose in mind.
Then she eventually drifted into the port of Limsa Lominsa, and, well. Â A town of pirates, thieves, and other outcasts? Â A rather nice place for a Duskwight wanderer. Â And, in learning the art of arcanima, her curiosity for the world was rekindled, and so she found herself once again.
I'm sorry that this isn't as fleshed out as most of yours, I haven't actually started RPing with her yet, though I certainly intend to, once I either remake her or transfer her over to Balmung.