Games in themselves can be viewed as Art, most of these however are like Ico and Shadow of the Colossus made to be seen as such, not with major gameplay elements, but rather with beautiful environments, creatures and music.
Also as Mason have pointed out Art is an abstract concept therefore not bound by one definition, but rather everyone's subjective opinion.
So MMORPGs can be viewed as an Art and should be IMO, creating a whole new world with both strange and familiar creatures, differing landscapes and a whole new past that should explain the "Why" of the player's being there.
So in essence MMORPGs gather differing elements of expression to create art, with RP we players add a new form of Immersion to this mix.
That's at least my take on it.
Also as Mason have pointed out Art is an abstract concept therefore not bound by one definition, but rather everyone's subjective opinion.
So MMORPGs can be viewed as an Art and should be IMO, creating a whole new world with both strange and familiar creatures, differing landscapes and a whole new past that should explain the "Why" of the player's being there.
So in essence MMORPGs gather differing elements of expression to create art, with RP we players add a new form of Immersion to this mix.
That's at least my take on it.
There is perhaps no phenomenon which contains so much destructive feeling as moral indignation, which permits envy or to be acted out under the guise of virtue. - Erich Fromm